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Commit 2a9d7d23 authored by Le-Bao-Tin.Ha's avatar Le-Bao-Tin.Ha
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setup path for gitlab

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@echo ... src/map.i
@echo ... src/map.s
.PHONY : help .PHONY : help
......
# Install script for directory: C:/Users/Tiny/Desktop/game-insa-project # Install script for directory: C:/Users/Tiny/Desktop/game-insa-project/GAME
# Set the install prefix # Set the install prefix
if(NOT DEFINED CMAKE_INSTALL_PREFIX) if(NOT DEFINED CMAKE_INSTALL_PREFIX)
...@@ -40,5 +40,5 @@ endif() ...@@ -40,5 +40,5 @@ endif()
string(REPLACE ";" "\n" CMAKE_INSTALL_MANIFEST_CONTENT string(REPLACE ";" "\n" CMAKE_INSTALL_MANIFEST_CONTENT
"${CMAKE_INSTALL_MANIFEST_FILES}") "${CMAKE_INSTALL_MANIFEST_FILES}")
file(WRITE "C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug/${CMAKE_INSTALL_MANIFEST}" file(WRITE "C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug/${CMAKE_INSTALL_MANIFEST}"
"${CMAKE_INSTALL_MANIFEST_CONTENT}") "${CMAKE_INSTALL_MANIFEST_CONTENT}")
/*
// Created by Tiny on 2/16/2021.
*/
#ifndef INSAGAME_MAP_H
#define INSAGAME_MAP_H
#endif /*INSAGAME_MAP_H*/
#include <stdio.h> #include <stdio.h>
#include <SDL2/SDL.h> #include <SDL2/SDL.h>
#include <SDL2/SDL_image.h> #include <SDL2/SDL_image.h>
#include "map.h"
#define WINDOW_WIDTH (1024) #define WINDOW_WIDTH (1024)
#define WINDOW_HEIGHT (1024) #define WINDOW_HEIGHT (1024)
...@@ -10,6 +11,7 @@ ...@@ -10,6 +11,7 @@
int main(int argc, char* args[]) int main(int argc, char* args[])
{ {
printmap();
// attempt to initialize graphics and timer system // attempt to initialize graphics and timer system
if (SDL_Init(SDL_INIT_VIDEO|SDL_INIT_TIMER) != 0) if (SDL_Init(SDL_INIT_VIDEO|SDL_INIT_TIMER) != 0)
{ {
......
/*
// Created by Tiny on 2/16/2021.
*/
#include "map.h"
#include <stdio.h>
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