diff --git a/DOC/DOXYGEN/README.md b/DOC/DOXYGEN/README.md new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/DOC/GANTT/README.md b/DOC/GANTT/README.md new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/DOC/RAPPORT/README.md b/DOC/RAPPORT/README.md new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/GAME/.idea/.gitignore b/GAME/.idea/.gitignore new file mode 100644 index 0000000000000000000000000000000000000000..695dd3ea5570061fe2f725ae71692137ac42ec82 --- /dev/null +++ b/GAME/.idea/.gitignore @@ -0,0 +1,8 @@ +# Default ignored files +/shelf/ +/workspace.xml +# Datasource local storage ignored files +/../../../../../../../:\Users\Tiny\Desktop\game-insa-project\GAME\.idea/dataSources/ +/dataSources.local.xml +# Editor-based HTTP Client requests +/httpRequests/ diff --git a/GAME/.idea/.name b/GAME/.idea/.name new file mode 100644 index 0000000000000000000000000000000000000000..daec5296468fcf533a32f74becbda810db4423d0 --- /dev/null +++ b/GAME/.idea/.name @@ -0,0 +1 @@ +INSAGAME \ No newline at end of file diff --git a/GAME/.idea/GAME.iml b/GAME/.idea/GAME.iml new file mode 100644 index 0000000000000000000000000000000000000000..f08604bb65b25149b195f9e9f282f9683a428592 --- /dev/null +++ b/GAME/.idea/GAME.iml @@ -0,0 +1,2 @@ +<?xml version="1.0" encoding="UTF-8"?> +<module classpath="CMake" type="CPP_MODULE" version="4" /> \ No newline at end of file diff --git a/GAME/.idea/misc.xml b/GAME/.idea/misc.xml new file mode 100644 index 0000000000000000000000000000000000000000..79b3c94830bab93d40d0770f2765540fe24ed423 --- /dev/null +++ b/GAME/.idea/misc.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="UTF-8"?> +<project version="4"> + <component name="CMakeWorkspace" PROJECT_DIR="$PROJECT_DIR$" /> +</project> \ No newline at end of file diff --git a/GAME/.idea/modules.xml b/GAME/.idea/modules.xml new file mode 100644 index 0000000000000000000000000000000000000000..cdcc0135c3a08aab7d13615d3723f51cf557a630 --- /dev/null +++ b/GAME/.idea/modules.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="UTF-8"?> +<project version="4"> + <component name="ProjectModuleManager"> + <modules> + <module fileurl="file://$PROJECT_DIR$/.idea/GAME.iml" filepath="$PROJECT_DIR$/.idea/GAME.iml" /> + </modules> + </component> +</project> \ No newline at end of file diff --git a/GAME/.idea/vcs.xml b/GAME/.idea/vcs.xml new file mode 100644 index 0000000000000000000000000000000000000000..6c0b8635858dc7ad44b93df54b762707ce49eefc --- /dev/null +++ b/GAME/.idea/vcs.xml @@ -0,0 +1,6 @@ +<?xml version="1.0" encoding="UTF-8"?> +<project version="4"> + <component name="VcsDirectoryMappings"> + <mapping directory="$PROJECT_DIR$/.." vcs="Git" /> + </component> +</project> \ No newline at end of file diff --git a/GAME/CMakeLists.txt b/GAME/CMakeLists.txt index 050dad40a1aac7a4231b4a3c9212a5297f63bb90..7063656c33a7737fdb531a9457d5ec3b1c0e9c12 100644 --- a/GAME/CMakeLists.txt +++ b/GAME/CMakeLists.txt @@ -1,13 +1,18 @@ cmake_minimum_required(VERSION 3.17) project(INSAGAME C) +include_directories(include) set(CMAKE_C_STANDARD 90) set(SDL2_INCLUDE_DIR C:/TDM-GCC-64/x86_64-w64-mingw32/include) set(SDL2_LIB_DIR C:/TDM-GCC-64/x86_64-w64-mingw32/lib) -add_executable(INSAGAME main.c) + +file(GLOB_RECURSE SOURCES "src/*c" main.c) +add_executable(INSAGAME ${SOURCES}) target_link_libraries(${PROJECT_NAME} mingw32 SDL2main SDL2 SDL2_image) + + diff --git a/GAME/cmake-build-debug/CMakeCache.txt b/GAME/cmake-build-debug/CMakeCache.txt index 14587556a4daa084151b134631d903073bbe05dc..bd7bccb8add315a1ed00bbd12c1c239584f853ba 100644 --- a/GAME/cmake-build-debug/CMakeCache.txt +++ b/GAME/cmake-build-debug/CMakeCache.txt @@ -1,5 +1,5 @@ # This is the CMakeCache file. -# For build in directory: c:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug +# For build in directory: c:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug # It was generated by CMake: C:/Program Files/JetBrains/CLion 2020.2.1/bin/cmake/win/bin/cmake.exe # You can edit this file to change values found and used by cmake. # If you do not want to change any of the values, simply exit the editor. @@ -219,10 +219,10 @@ CMAKE_STRIP:FILEPATH=C:/TDM-GCC-64/bin/strip.exe CMAKE_VERBOSE_MAKEFILE:BOOL=FALSE //Value Computed by CMake -INSAGAME_BINARY_DIR:STATIC=C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug +INSAGAME_BINARY_DIR:STATIC=C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug //Value Computed by CMake -INSAGAME_SOURCE_DIR:STATIC=C:/Users/Tiny/Desktop/game-insa-project +INSAGAME_SOURCE_DIR:STATIC=C:/Users/Tiny/Desktop/game-insa-project/GAME ######################## @@ -234,7 +234,7 @@ CMAKE_ADDR2LINE-ADVANCED:INTERNAL=1 //ADVANCED property for variable: CMAKE_AR CMAKE_AR-ADVANCED:INTERNAL=1 //This is the directory where this CMakeCache.txt was created -CMAKE_CACHEFILE_DIR:INTERNAL=c:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug +CMAKE_CACHEFILE_DIR:INTERNAL=c:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug //Major version of cmake used to create the current loaded cache CMAKE_CACHE_MAJOR_VERSION:INTERNAL=3 //Minor version of cmake used to create the current loaded cache @@ -297,7 +297,7 @@ CMAKE_GENERATOR_PLATFORM:INTERNAL= CMAKE_GENERATOR_TOOLSET:INTERNAL= //Source directory with the top level CMakeLists.txt file for this // project -CMAKE_HOME_DIRECTORY:INTERNAL=C:/Users/Tiny/Desktop/game-insa-project +CMAKE_HOME_DIRECTORY:INTERNAL=C:/Users/Tiny/Desktop/game-insa-project/GAME //ADVANCED property for variable: CMAKE_LINKER CMAKE_LINKER-ADVANCED:INTERNAL=1 //ADVANCED property for variable: CMAKE_MODULE_LINKER_FLAGS diff --git a/GAME/cmake-build-debug/CMakeFiles/3.17.3/CMakeDetermineCompilerABI_C.bin b/GAME/cmake-build-debug/CMakeFiles/3.17.3/CMakeDetermineCompilerABI_C.bin index 21469c5698511dba7ad7aa227b2bdd384213576b..a64c6d7abbf578abfbe079a026fde288d59159cb 100644 Binary files a/GAME/cmake-build-debug/CMakeFiles/3.17.3/CMakeDetermineCompilerABI_C.bin and b/GAME/cmake-build-debug/CMakeFiles/3.17.3/CMakeDetermineCompilerABI_C.bin differ diff --git a/GAME/cmake-build-debug/CMakeFiles/3.17.3/CompilerIdC/a.exe b/GAME/cmake-build-debug/CMakeFiles/3.17.3/CompilerIdC/a.exe index 8c7ac04792770e8a7cac04b14925be4937f89cfd..4684ec35c248f5e54f97d1b16ba5c469f2f2b6d1 100644 Binary files a/GAME/cmake-build-debug/CMakeFiles/3.17.3/CompilerIdC/a.exe and b/GAME/cmake-build-debug/CMakeFiles/3.17.3/CompilerIdC/a.exe differ diff --git a/GAME/cmake-build-debug/CMakeFiles/CMakeDirectoryInformation.cmake b/GAME/cmake-build-debug/CMakeFiles/CMakeDirectoryInformation.cmake index 9bd9be1979cf048cbaddec08543838bdd94d1847..deff492e7cc9efe04e51a00706f838e18317ab9c 100644 --- a/GAME/cmake-build-debug/CMakeFiles/CMakeDirectoryInformation.cmake +++ b/GAME/cmake-build-debug/CMakeFiles/CMakeDirectoryInformation.cmake @@ -2,8 +2,8 @@ # Generated by "MinGW Makefiles" Generator, CMake Version 3.17 # Relative path conversion top directories. -set(CMAKE_RELATIVE_PATH_TOP_SOURCE "C:/Users/Tiny/Desktop/game-insa-project") -set(CMAKE_RELATIVE_PATH_TOP_BINARY "C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug") +set(CMAKE_RELATIVE_PATH_TOP_SOURCE "C:/Users/Tiny/Desktop/game-insa-project/GAME") +set(CMAKE_RELATIVE_PATH_TOP_BINARY "C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug") # Force unix paths in dependencies. set(CMAKE_FORCE_UNIX_PATHS 1) diff --git a/GAME/cmake-build-debug/CMakeFiles/CMakeOutput.log b/GAME/cmake-build-debug/CMakeFiles/CMakeOutput.log index 72eab2a1a50963e8892e19b8da38c82bdd2bd031..9da276dcf40b65aef00623bc1d206c51a5b772d5 100644 --- a/GAME/cmake-build-debug/CMakeFiles/CMakeOutput.log +++ b/GAME/cmake-build-debug/CMakeFiles/CMakeOutput.log @@ -10,39 +10,39 @@ The output was: Compilation of the C compiler identification source "CMakeCCompilerId.c" produced "a.exe" -The C compiler identification is GNU, found in "C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug/CMakeFiles/3.17.3/CompilerIdC/a.exe" +The C compiler identification is GNU, found in "C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug/CMakeFiles/3.17.3/CompilerIdC/a.exe" Determining if the C compiler works passed with the following output: -Change Dir: C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug/CMakeFiles/CMakeTmp +Change Dir: C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug/CMakeFiles/CMakeTmp -Run Build Command(s):C:/PROGRA~1/Git/mingw64/bin/make.exe cmTC_a9f84/fast && C:/PROGRA~1/Git/mingw64/bin/make.exe -f CMakeFiles\cmTC_a9f84.dir\build.make CMakeFiles/cmTC_a9f84.dir/build -make.exe[1]: Entering directory 'C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug/CMakeFiles/CMakeTmp' -Building C object CMakeFiles/cmTC_a9f84.dir/testCCompiler.c.obj -C:\TDM-GCC-64\bin\gcc.exe -o CMakeFiles\cmTC_a9f84.dir\testCCompiler.c.obj -c C:\Users\Tiny\Desktop\game-insa-project\cmake-build-debug\CMakeFiles\CMakeTmp\testCCompiler.c -Linking C executable cmTC_a9f84.exe -"C:\Program Files\JetBrains\CLion 2020.2.1\bin\cmake\win\bin\cmake.exe" -E cmake_link_script CMakeFiles\cmTC_a9f84.dir\link.txt --verbose=1 -"C:\Program Files\JetBrains\CLion 2020.2.1\bin\cmake\win\bin\cmake.exe" -E rm -f CMakeFiles\cmTC_a9f84.dir/objects.a -C:\TDM-GCC-64\bin\ar.exe cr CMakeFiles\cmTC_a9f84.dir/objects.a @CMakeFiles\cmTC_a9f84.dir\objects1.rsp -C:\TDM-GCC-64\bin\gcc.exe -Wl,--whole-archive CMakeFiles\cmTC_a9f84.dir/objects.a -Wl,--no-whole-archive -o cmTC_a9f84.exe -Wl,--out-implib,libcmTC_a9f84.dll.a -Wl,--major-image-version,0,--minor-image-version,0 @CMakeFiles\cmTC_a9f84.dir\linklibs.rsp -make.exe[1]: Leaving directory 'C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug/CMakeFiles/CMakeTmp' +Run Build Command(s):C:/PROGRA~1/Git/mingw64/bin/make.exe cmTC_55426/fast && C:/PROGRA~1/Git/mingw64/bin/make.exe -f CMakeFiles\cmTC_55426.dir\build.make CMakeFiles/cmTC_55426.dir/build +make.exe[1]: Entering directory 'C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug/CMakeFiles/CMakeTmp' +Building C object CMakeFiles/cmTC_55426.dir/testCCompiler.c.obj +C:\TDM-GCC-64\bin\gcc.exe -o CMakeFiles\cmTC_55426.dir\testCCompiler.c.obj -c C:\Users\Tiny\Desktop\game-insa-project\GAME\cmake-build-debug\CMakeFiles\CMakeTmp\testCCompiler.c +Linking C executable cmTC_55426.exe +"C:\Program Files\JetBrains\CLion 2020.2.1\bin\cmake\win\bin\cmake.exe" -E cmake_link_script CMakeFiles\cmTC_55426.dir\link.txt --verbose=1 +"C:\Program Files\JetBrains\CLion 2020.2.1\bin\cmake\win\bin\cmake.exe" -E rm -f CMakeFiles\cmTC_55426.dir/objects.a +C:\TDM-GCC-64\bin\ar.exe cr CMakeFiles\cmTC_55426.dir/objects.a @CMakeFiles\cmTC_55426.dir\objects1.rsp +C:\TDM-GCC-64\bin\gcc.exe -Wl,--whole-archive CMakeFiles\cmTC_55426.dir/objects.a -Wl,--no-whole-archive -o cmTC_55426.exe -Wl,--out-implib,libcmTC_55426.dll.a -Wl,--major-image-version,0,--minor-image-version,0 @CMakeFiles\cmTC_55426.dir\linklibs.rsp +make.exe[1]: Leaving directory 'C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug/CMakeFiles/CMakeTmp' Detecting C compiler ABI info compiled with the following output: -Change Dir: C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug/CMakeFiles/CMakeTmp +Change Dir: C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug/CMakeFiles/CMakeTmp -Run Build Command(s):C:/PROGRA~1/Git/mingw64/bin/make.exe cmTC_65673/fast && C:/PROGRA~1/Git/mingw64/bin/make.exe -f CMakeFiles\cmTC_65673.dir\build.make CMakeFiles/cmTC_65673.dir/build -make.exe[1]: Entering directory 'C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug/CMakeFiles/CMakeTmp' -Building C object CMakeFiles/cmTC_65673.dir/CMakeCCompilerABI.c.obj -C:\TDM-GCC-64\bin\gcc.exe -v -o CMakeFiles\cmTC_65673.dir\CMakeCCompilerABI.c.obj -c "C:\Program Files\JetBrains\CLion 2020.2.1\bin\cmake\win\share\cmake-3.17\Modules\CMakeCCompilerABI.c" +Run Build Command(s):C:/PROGRA~1/Git/mingw64/bin/make.exe cmTC_d00ff/fast && C:/PROGRA~1/Git/mingw64/bin/make.exe -f CMakeFiles\cmTC_d00ff.dir\build.make CMakeFiles/cmTC_d00ff.dir/build +make.exe[1]: Entering directory 'C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug/CMakeFiles/CMakeTmp' +Building C object CMakeFiles/cmTC_d00ff.dir/CMakeCCompilerABI.c.obj +C:\TDM-GCC-64\bin\gcc.exe -v -o CMakeFiles\cmTC_d00ff.dir\CMakeCCompilerABI.c.obj -c "C:\Program Files\JetBrains\CLion 2020.2.1\bin\cmake\win\share\cmake-3.17\Modules\CMakeCCompilerABI.c" Using built-in specs. COLLECT_GCC=C:\TDM-GCC-64\bin\gcc.exe Target: x86_64-w64-mingw32 Configured with: ../../../src/gcc-git-9.2.0/configure --build=x86_64-w64-mingw32 --enable-targets=all --enable-languages=ada,c,c++,fortran,lto,objc,obj-c++ --enable-libgomp --enable-lto --enable-graphite --enable-cxx-flags=-DWINPTHREAD_STATIC --disable-build-with-cxx --disable-build-poststage1-with-cxx --enable-libstdcxx-debug --enable-threads=posix --enable-version-specific-runtime-libs --enable-fully-dynamic-string --enable-libstdcxx-threads --enable-libstdcxx-time --with-gnu-ld --disable-werror --disable-nls --disable-win32-registry --enable-large-address-aware --disable-rpath --disable-symvers --prefix=/mingw64tdm --with-local-prefix=/mingw64tdm --with-pkgversion=tdm64-1 --with-bugurl=http://tdm-gcc.tdragon.net/bugs Thread model: posix gcc version 9.2.0 (tdm64-1) -COLLECT_GCC_OPTIONS='-v' '-o' 'CMakeFiles\cmTC_65673.dir\CMakeCCompilerABI.c.obj' '-c' '-mtune=generic' '-march=x86-64' - C:/TDM-GCC-64/bin/../libexec/gcc/x86_64-w64-mingw32/9.2.0/cc1.exe -quiet -v -iprefix C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/ -D_REENTRANT C:\Program Files\JetBrains\CLion 2020.2.1\bin\cmake\win\share\cmake-3.17\Modules\CMakeCCompilerABI.c -quiet -dumpbase CMakeCCompilerABI.c -mtune=generic -march=x86-64 -auxbase-strip CMakeFiles\cmTC_65673.dir\CMakeCCompilerABI.c.obj -version -o C:\Users\Tiny\AppData\Local\Temp\ccbZOMlV.s +COLLECT_GCC_OPTIONS='-v' '-o' 'CMakeFiles\cmTC_d00ff.dir\CMakeCCompilerABI.c.obj' '-c' '-mtune=generic' '-march=x86-64' + C:/TDM-GCC-64/bin/../libexec/gcc/x86_64-w64-mingw32/9.2.0/cc1.exe -quiet -v -iprefix C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/ -D_REENTRANT C:\Program Files\JetBrains\CLion 2020.2.1\bin\cmake\win\share\cmake-3.17\Modules\CMakeCCompilerABI.c -quiet -dumpbase CMakeCCompilerABI.c -mtune=generic -march=x86-64 -auxbase-strip CMakeFiles\cmTC_d00ff.dir\CMakeCCompilerABI.c.obj -version -o C:\Users\Tiny\AppData\Local\Temp\ccwDSoTb.s GNU C17 (tdm64-1) version 9.2.0 (x86_64-w64-mingw32) compiled by GNU C version 9.2.0, GMP version 6.1.0, MPFR version 3.1.4, MPC version 1.0.3, isl version isl-0.18-GMP @@ -63,17 +63,17 @@ GNU C17 (tdm64-1) version 9.2.0 (x86_64-w64-mingw32) GGC heuristics: --param ggc-min-expand=100 --param ggc-min-heapsize=131072 Compiler executable checksum: 28379e31cc2f1f6d7a657691ed425dfd -COLLECT_GCC_OPTIONS='-v' '-o' 'CMakeFiles\cmTC_65673.dir\CMakeCCompilerABI.c.obj' '-c' '-mtune=generic' '-march=x86-64' - C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../x86_64-w64-mingw32/bin/as.exe -v -o CMakeFiles\cmTC_65673.dir\CMakeCCompilerABI.c.obj C:\Users\Tiny\AppData\Local\Temp\ccbZOMlV.s +COLLECT_GCC_OPTIONS='-v' '-o' 'CMakeFiles\cmTC_d00ff.dir\CMakeCCompilerABI.c.obj' '-c' '-mtune=generic' '-march=x86-64' + C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../x86_64-w64-mingw32/bin/as.exe -v -o CMakeFiles\cmTC_d00ff.dir\CMakeCCompilerABI.c.obj C:\Users\Tiny\AppData\Local\Temp\ccwDSoTb.s GNU assembler version 2.33.1 (x86_64-w64-mingw32) using BFD version (GNU Binutils) 2.33.1 COMPILER_PATH=C:/TDM-GCC-64/bin/../libexec/gcc/x86_64-w64-mingw32/9.2.0/;C:/TDM-GCC-64/bin/../libexec/gcc/;C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../x86_64-w64-mingw32/bin/ LIBRARY_PATH=C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/;C:/TDM-GCC-64/bin/../lib/gcc/;C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../x86_64-w64-mingw32/lib/../lib/;C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../lib/;C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../x86_64-w64-mingw32/lib/;C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../ -COLLECT_GCC_OPTIONS='-v' '-o' 'CMakeFiles\cmTC_65673.dir\CMakeCCompilerABI.c.obj' '-c' '-mtune=generic' '-march=x86-64' -Linking C executable cmTC_65673.exe -"C:\Program Files\JetBrains\CLion 2020.2.1\bin\cmake\win\bin\cmake.exe" -E cmake_link_script CMakeFiles\cmTC_65673.dir\link.txt --verbose=1 -"C:\Program Files\JetBrains\CLion 2020.2.1\bin\cmake\win\bin\cmake.exe" -E rm -f CMakeFiles\cmTC_65673.dir/objects.a -C:\TDM-GCC-64\bin\ar.exe cr CMakeFiles\cmTC_65673.dir/objects.a @CMakeFiles\cmTC_65673.dir\objects1.rsp -C:\TDM-GCC-64\bin\gcc.exe -v -Wl,--whole-archive CMakeFiles\cmTC_65673.dir/objects.a -Wl,--no-whole-archive -o cmTC_65673.exe -Wl,--out-implib,libcmTC_65673.dll.a -Wl,--major-image-version,0,--minor-image-version,0 +COLLECT_GCC_OPTIONS='-v' '-o' 'CMakeFiles\cmTC_d00ff.dir\CMakeCCompilerABI.c.obj' '-c' '-mtune=generic' '-march=x86-64' +Linking C executable cmTC_d00ff.exe +"C:\Program Files\JetBrains\CLion 2020.2.1\bin\cmake\win\bin\cmake.exe" -E cmake_link_script CMakeFiles\cmTC_d00ff.dir\link.txt --verbose=1 +"C:\Program Files\JetBrains\CLion 2020.2.1\bin\cmake\win\bin\cmake.exe" -E rm -f CMakeFiles\cmTC_d00ff.dir/objects.a +C:\TDM-GCC-64\bin\ar.exe cr CMakeFiles\cmTC_d00ff.dir/objects.a @CMakeFiles\cmTC_d00ff.dir\objects1.rsp +C:\TDM-GCC-64\bin\gcc.exe -v -Wl,--whole-archive CMakeFiles\cmTC_d00ff.dir/objects.a -Wl,--no-whole-archive -o cmTC_d00ff.exe -Wl,--out-implib,libcmTC_d00ff.dll.a -Wl,--major-image-version,0,--minor-image-version,0 Using built-in specs. COLLECT_GCC=C:\TDM-GCC-64\bin\gcc.exe COLLECT_LTO_WRAPPER=C:/TDM-GCC-64/bin/../libexec/gcc/x86_64-w64-mingw32/9.2.0/lto-wrapper.exe @@ -83,10 +83,10 @@ Thread model: posix gcc version 9.2.0 (tdm64-1) COMPILER_PATH=C:/TDM-GCC-64/bin/../libexec/gcc/x86_64-w64-mingw32/9.2.0/;C:/TDM-GCC-64/bin/../libexec/gcc/;C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../x86_64-w64-mingw32/bin/ LIBRARY_PATH=C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/;C:/TDM-GCC-64/bin/../lib/gcc/;C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../x86_64-w64-mingw32/lib/../lib/;C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../lib/;C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../x86_64-w64-mingw32/lib/;C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../ -COLLECT_GCC_OPTIONS='-v' '-o' 'cmTC_65673.exe' '-mtune=generic' '-march=x86-64' - C:/TDM-GCC-64/bin/../libexec/gcc/x86_64-w64-mingw32/9.2.0/collect2.exe -plugin C:/TDM-GCC-64/bin/../libexec/gcc/x86_64-w64-mingw32/9.2.0/liblto_plugin-0.dll -plugin-opt=C:/TDM-GCC-64/bin/../libexec/gcc/x86_64-w64-mingw32/9.2.0/lto-wrapper.exe -plugin-opt=-fresolution=C:\Users\Tiny\AppData\Local\Temp\ccZPFKRs.res -plugin-opt=-pass-through=-lmingw32 -plugin-opt=-pass-through=-lgcc -plugin-opt=-pass-through=-lmoldname -plugin-opt=-pass-through=-lmingwex -plugin-opt=-pass-through=-lmsvcrt -plugin-opt=-pass-through=-lpthread -plugin-opt=-pass-through=-ladvapi32 -plugin-opt=-pass-through=-lshell32 -plugin-opt=-pass-through=-luser32 -plugin-opt=-pass-through=-lkernel32 -plugin-opt=-pass-through=-lmingw32 -plugin-opt=-pass-through=-lgcc -plugin-opt=-pass-through=-lmoldname -plugin-opt=-pass-through=-lmingwex -plugin-opt=-pass-through=-lmsvcrt -m i386pep --exclude-libs=libpthread.a -Bdynamic -o cmTC_65673.exe C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../x86_64-w64-mingw32/lib/../lib/crt2.o C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/crtbegin.o -LC:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0 -LC:/TDM-GCC-64/bin/../lib/gcc -LC:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../x86_64-w64-mingw32/lib/../lib -LC:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../lib -LC:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../x86_64-w64-mingw32/lib -LC:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../.. --whole-archive CMakeFiles\cmTC_65673.dir/objects.a --no-whole-archive --out-implib libcmTC_65673.dll.a --major-image-version 0 --minor-image-version 0 -lmingw32 -lgcc -lmoldname -lmingwex -lmsvcrt -lpthread -ladvapi32 -lshell32 -luser32 -lkernel32 -lmingw32 -lgcc -lmoldname -lmingwex -lmsvcrt C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../x86_64-w64-mingw32/lib/../lib/default-manifest.o C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/crtend.o -COLLECT_GCC_OPTIONS='-v' '-o' 'cmTC_65673.exe' '-mtune=generic' '-march=x86-64' -make.exe[1]: Leaving directory 'C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug/CMakeFiles/CMakeTmp' +COLLECT_GCC_OPTIONS='-v' '-o' 'cmTC_d00ff.exe' '-mtune=generic' '-march=x86-64' + C:/TDM-GCC-64/bin/../libexec/gcc/x86_64-w64-mingw32/9.2.0/collect2.exe -plugin C:/TDM-GCC-64/bin/../libexec/gcc/x86_64-w64-mingw32/9.2.0/liblto_plugin-0.dll -plugin-opt=C:/TDM-GCC-64/bin/../libexec/gcc/x86_64-w64-mingw32/9.2.0/lto-wrapper.exe -plugin-opt=-fresolution=C:\Users\Tiny\AppData\Local\Temp\cc0VwTWq.res -plugin-opt=-pass-through=-lmingw32 -plugin-opt=-pass-through=-lgcc -plugin-opt=-pass-through=-lmoldname -plugin-opt=-pass-through=-lmingwex -plugin-opt=-pass-through=-lmsvcrt -plugin-opt=-pass-through=-lpthread -plugin-opt=-pass-through=-ladvapi32 -plugin-opt=-pass-through=-lshell32 -plugin-opt=-pass-through=-luser32 -plugin-opt=-pass-through=-lkernel32 -plugin-opt=-pass-through=-lmingw32 -plugin-opt=-pass-through=-lgcc -plugin-opt=-pass-through=-lmoldname -plugin-opt=-pass-through=-lmingwex -plugin-opt=-pass-through=-lmsvcrt -m i386pep --exclude-libs=libpthread.a -Bdynamic -o cmTC_d00ff.exe C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../x86_64-w64-mingw32/lib/../lib/crt2.o C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/crtbegin.o -LC:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0 -LC:/TDM-GCC-64/bin/../lib/gcc -LC:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../x86_64-w64-mingw32/lib/../lib -LC:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../lib -LC:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../x86_64-w64-mingw32/lib -LC:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../.. --whole-archive CMakeFiles\cmTC_d00ff.dir/objects.a --no-whole-archive --out-implib libcmTC_d00ff.dll.a --major-image-version 0 --minor-image-version 0 -lmingw32 -lgcc -lmoldname -lmingwex -lmsvcrt -lpthread -ladvapi32 -lshell32 -luser32 -lkernel32 -lmingw32 -lgcc -lmoldname -lmingwex -lmsvcrt C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../x86_64-w64-mingw32/lib/../lib/default-manifest.o C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/crtend.o +COLLECT_GCC_OPTIONS='-v' '-o' 'cmTC_d00ff.exe' '-mtune=generic' '-march=x86-64' +make.exe[1]: Leaving directory 'C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug/CMakeFiles/CMakeTmp' @@ -107,20 +107,20 @@ Parsed C implicit include dir info from above output: rv=done Parsed C implicit link information from above output: link line regex: [^( *|.*[/\])(ld\.exe|CMAKE_LINK_STARTFILE-NOTFOUND|([^/\]+-)?ld|collect2)[^/\]*( |$)] - ignore line: [Change Dir: C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug/CMakeFiles/CMakeTmp] + ignore line: [Change Dir: C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug/CMakeFiles/CMakeTmp] ignore line: [] - ignore line: [Run Build Command(s):C:/PROGRA~1/Git/mingw64/bin/make.exe cmTC_65673/fast && C:/PROGRA~1/Git/mingw64/bin/make.exe -f CMakeFiles\cmTC_65673.dir\build.make CMakeFiles/cmTC_65673.dir/build] - ignore line: [make.exe[1]: Entering directory 'C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug/CMakeFiles/CMakeTmp'] - ignore line: [Building C object CMakeFiles/cmTC_65673.dir/CMakeCCompilerABI.c.obj] - ignore line: [C:\TDM-GCC-64\bin\gcc.exe -v -o CMakeFiles\cmTC_65673.dir\CMakeCCompilerABI.c.obj -c "C:\Program Files\JetBrains\CLion 2020.2.1\bin\cmake\win\share\cmake-3.17\Modules\CMakeCCompilerABI.c"] + ignore line: [Run Build Command(s):C:/PROGRA~1/Git/mingw64/bin/make.exe cmTC_d00ff/fast && C:/PROGRA~1/Git/mingw64/bin/make.exe -f CMakeFiles\cmTC_d00ff.dir\build.make CMakeFiles/cmTC_d00ff.dir/build] + ignore line: [make.exe[1]: Entering directory 'C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug/CMakeFiles/CMakeTmp'] + ignore line: [Building C object CMakeFiles/cmTC_d00ff.dir/CMakeCCompilerABI.c.obj] + ignore line: [C:\TDM-GCC-64\bin\gcc.exe -v -o CMakeFiles\cmTC_d00ff.dir\CMakeCCompilerABI.c.obj -c "C:\Program Files\JetBrains\CLion 2020.2.1\bin\cmake\win\share\cmake-3.17\Modules\CMakeCCompilerABI.c"] ignore line: [Using built-in specs.] ignore line: [COLLECT_GCC=C:\TDM-GCC-64\bin\gcc.exe] ignore line: [Target: x86_64-w64-mingw32] ignore line: [Configured with: ../../../src/gcc-git-9.2.0/configure --build=x86_64-w64-mingw32 --enable-targets=all --enable-languages=ada,c,c++,fortran,lto,objc,obj-c++ --enable-libgomp --enable-lto --enable-graphite --enable-cxx-flags=-DWINPTHREAD_STATIC --disable-build-with-cxx --disable-build-poststage1-with-cxx --enable-libstdcxx-debug --enable-threads=posix --enable-version-specific-runtime-libs --enable-fully-dynamic-string --enable-libstdcxx-threads --enable-libstdcxx-time --with-gnu-ld --disable-werror --disable-nls --disable-win32-registry --enable-large-address-aware --disable-rpath --disable-symvers --prefix=/mingw64tdm --with-local-prefix=/mingw64tdm --with-pkgversion=tdm64-1 --with-bugurl=http://tdm-gcc.tdragon.net/bugs] ignore line: [Thread model: posix] ignore line: [gcc version 9.2.0 (tdm64-1) ] - ignore line: [COLLECT_GCC_OPTIONS='-v' '-o' 'CMakeFiles\cmTC_65673.dir\CMakeCCompilerABI.c.obj' '-c' '-mtune=generic' '-march=x86-64'] - ignore line: [ C:/TDM-GCC-64/bin/../libexec/gcc/x86_64-w64-mingw32/9.2.0/cc1.exe -quiet -v -iprefix C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/ -D_REENTRANT C:\Program Files\JetBrains\CLion 2020.2.1\bin\cmake\win\share\cmake-3.17\Modules\CMakeCCompilerABI.c -quiet -dumpbase CMakeCCompilerABI.c -mtune=generic -march=x86-64 -auxbase-strip CMakeFiles\cmTC_65673.dir\CMakeCCompilerABI.c.obj -version -o C:\Users\Tiny\AppData\Local\Temp\ccbZOMlV.s] + ignore line: [COLLECT_GCC_OPTIONS='-v' '-o' 'CMakeFiles\cmTC_d00ff.dir\CMakeCCompilerABI.c.obj' '-c' '-mtune=generic' '-march=x86-64'] + ignore line: [ C:/TDM-GCC-64/bin/../libexec/gcc/x86_64-w64-mingw32/9.2.0/cc1.exe -quiet -v -iprefix C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/ -D_REENTRANT C:\Program Files\JetBrains\CLion 2020.2.1\bin\cmake\win\share\cmake-3.17\Modules\CMakeCCompilerABI.c -quiet -dumpbase CMakeCCompilerABI.c -mtune=generic -march=x86-64 -auxbase-strip CMakeFiles\cmTC_d00ff.dir\CMakeCCompilerABI.c.obj -version -o C:\Users\Tiny\AppData\Local\Temp\ccwDSoTb.s] ignore line: [GNU C17 (tdm64-1) version 9.2.0 (x86_64-w64-mingw32)] ignore line: [ compiled by GNU C version 9.2.0 GMP version 6.1.0 MPFR version 3.1.4 MPC version 1.0.3 isl version isl-0.18-GMP] ignore line: [] @@ -141,8 +141,8 @@ Parsed C implicit link information from above output: ignore line: [] ignore line: [GGC heuristics: --param ggc-min-expand=100 --param ggc-min-heapsize=131072] ignore line: [Compiler executable checksum: 28379e31cc2f1f6d7a657691ed425dfd] - ignore line: [COLLECT_GCC_OPTIONS='-v' '-o' 'CMakeFiles\cmTC_65673.dir\CMakeCCompilerABI.c.obj' '-c' '-mtune=generic' '-march=x86-64'] - ignore line: [ C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../x86_64-w64-mingw32/bin/as.exe -v -o CMakeFiles\cmTC_65673.dir\CMakeCCompilerABI.c.obj C:\Users\Tiny\AppData\Local\Temp\ccbZOMlV.s] + ignore line: [COLLECT_GCC_OPTIONS='-v' '-o' 'CMakeFiles\cmTC_d00ff.dir\CMakeCCompilerABI.c.obj' '-c' '-mtune=generic' '-march=x86-64'] + ignore line: [ C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../x86_64-w64-mingw32/bin/as.exe -v -o CMakeFiles\cmTC_d00ff.dir\CMakeCCompilerABI.c.obj C:\Users\Tiny\AppData\Local\Temp\ccwDSoTb.s] ignore line: [GNU assembler version 2.33.1 (x86_64-w64-mingw32) using BFD version (GNU Binutils) 2.33.1] ignore line: [COMPILER_PATH=C:/TDM-GCC-64/bin/../libexec/gcc/x86_64-w64-mingw32/9.2.0/] ignore line: [C:/TDM-GCC-64/bin/../libexec/gcc/] @@ -153,12 +153,12 @@ Parsed C implicit link information from above output: ignore line: [C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../lib/] ignore line: [C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../x86_64-w64-mingw32/lib/] ignore line: [C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../] - ignore line: [COLLECT_GCC_OPTIONS='-v' '-o' 'CMakeFiles\cmTC_65673.dir\CMakeCCompilerABI.c.obj' '-c' '-mtune=generic' '-march=x86-64'] - ignore line: [Linking C executable cmTC_65673.exe] - ignore line: ["C:\Program Files\JetBrains\CLion 2020.2.1\bin\cmake\win\bin\cmake.exe" -E cmake_link_script CMakeFiles\cmTC_65673.dir\link.txt --verbose=1] - ignore line: ["C:\Program Files\JetBrains\CLion 2020.2.1\bin\cmake\win\bin\cmake.exe" -E rm -f CMakeFiles\cmTC_65673.dir/objects.a] - ignore line: [C:\TDM-GCC-64\bin\ar.exe cr CMakeFiles\cmTC_65673.dir/objects.a @CMakeFiles\cmTC_65673.dir\objects1.rsp] - ignore line: [C:\TDM-GCC-64\bin\gcc.exe -v -Wl --whole-archive CMakeFiles\cmTC_65673.dir/objects.a -Wl --no-whole-archive -o cmTC_65673.exe -Wl --out-implib libcmTC_65673.dll.a -Wl --major-image-version 0 --minor-image-version 0 ] + ignore line: [COLLECT_GCC_OPTIONS='-v' '-o' 'CMakeFiles\cmTC_d00ff.dir\CMakeCCompilerABI.c.obj' '-c' '-mtune=generic' '-march=x86-64'] + ignore line: [Linking C executable cmTC_d00ff.exe] + ignore line: ["C:\Program Files\JetBrains\CLion 2020.2.1\bin\cmake\win\bin\cmake.exe" -E cmake_link_script CMakeFiles\cmTC_d00ff.dir\link.txt --verbose=1] + ignore line: ["C:\Program Files\JetBrains\CLion 2020.2.1\bin\cmake\win\bin\cmake.exe" -E rm -f CMakeFiles\cmTC_d00ff.dir/objects.a] + ignore line: [C:\TDM-GCC-64\bin\ar.exe cr CMakeFiles\cmTC_d00ff.dir/objects.a @CMakeFiles\cmTC_d00ff.dir\objects1.rsp] + ignore line: [C:\TDM-GCC-64\bin\gcc.exe -v -Wl --whole-archive CMakeFiles\cmTC_d00ff.dir/objects.a -Wl --no-whole-archive -o cmTC_d00ff.exe -Wl --out-implib libcmTC_d00ff.dll.a -Wl --major-image-version 0 --minor-image-version 0 ] ignore line: [Using built-in specs.] ignore line: [COLLECT_GCC=C:\TDM-GCC-64\bin\gcc.exe] ignore line: [COLLECT_LTO_WRAPPER=C:/TDM-GCC-64/bin/../libexec/gcc/x86_64-w64-mingw32/9.2.0/lto-wrapper.exe] @@ -175,13 +175,13 @@ Parsed C implicit link information from above output: ignore line: [C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../lib/] ignore line: [C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../x86_64-w64-mingw32/lib/] ignore line: [C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../] - ignore line: [COLLECT_GCC_OPTIONS='-v' '-o' 'cmTC_65673.exe' '-mtune=generic' '-march=x86-64'] - link line: [ C:/TDM-GCC-64/bin/../libexec/gcc/x86_64-w64-mingw32/9.2.0/collect2.exe -plugin C:/TDM-GCC-64/bin/../libexec/gcc/x86_64-w64-mingw32/9.2.0/liblto_plugin-0.dll -plugin-opt=C:/TDM-GCC-64/bin/../libexec/gcc/x86_64-w64-mingw32/9.2.0/lto-wrapper.exe -plugin-opt=-fresolution=C:\Users\Tiny\AppData\Local\Temp\ccZPFKRs.res -plugin-opt=-pass-through=-lmingw32 -plugin-opt=-pass-through=-lgcc -plugin-opt=-pass-through=-lmoldname -plugin-opt=-pass-through=-lmingwex -plugin-opt=-pass-through=-lmsvcrt -plugin-opt=-pass-through=-lpthread -plugin-opt=-pass-through=-ladvapi32 -plugin-opt=-pass-through=-lshell32 -plugin-opt=-pass-through=-luser32 -plugin-opt=-pass-through=-lkernel32 -plugin-opt=-pass-through=-lmingw32 -plugin-opt=-pass-through=-lgcc -plugin-opt=-pass-through=-lmoldname -plugin-opt=-pass-through=-lmingwex -plugin-opt=-pass-through=-lmsvcrt -m i386pep --exclude-libs=libpthread.a -Bdynamic -o cmTC_65673.exe C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../x86_64-w64-mingw32/lib/../lib/crt2.o C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/crtbegin.o -LC:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0 -LC:/TDM-GCC-64/bin/../lib/gcc -LC:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../x86_64-w64-mingw32/lib/../lib -LC:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../lib -LC:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../x86_64-w64-mingw32/lib -LC:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../.. --whole-archive CMakeFiles\cmTC_65673.dir/objects.a --no-whole-archive --out-implib libcmTC_65673.dll.a --major-image-version 0 --minor-image-version 0 -lmingw32 -lgcc -lmoldname -lmingwex -lmsvcrt -lpthread -ladvapi32 -lshell32 -luser32 -lkernel32 -lmingw32 -lgcc -lmoldname -lmingwex -lmsvcrt C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../x86_64-w64-mingw32/lib/../lib/default-manifest.o C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/crtend.o] + ignore line: [COLLECT_GCC_OPTIONS='-v' '-o' 'cmTC_d00ff.exe' '-mtune=generic' '-march=x86-64'] + link line: [ C:/TDM-GCC-64/bin/../libexec/gcc/x86_64-w64-mingw32/9.2.0/collect2.exe -plugin C:/TDM-GCC-64/bin/../libexec/gcc/x86_64-w64-mingw32/9.2.0/liblto_plugin-0.dll -plugin-opt=C:/TDM-GCC-64/bin/../libexec/gcc/x86_64-w64-mingw32/9.2.0/lto-wrapper.exe -plugin-opt=-fresolution=C:\Users\Tiny\AppData\Local\Temp\cc0VwTWq.res -plugin-opt=-pass-through=-lmingw32 -plugin-opt=-pass-through=-lgcc -plugin-opt=-pass-through=-lmoldname -plugin-opt=-pass-through=-lmingwex -plugin-opt=-pass-through=-lmsvcrt -plugin-opt=-pass-through=-lpthread -plugin-opt=-pass-through=-ladvapi32 -plugin-opt=-pass-through=-lshell32 -plugin-opt=-pass-through=-luser32 -plugin-opt=-pass-through=-lkernel32 -plugin-opt=-pass-through=-lmingw32 -plugin-opt=-pass-through=-lgcc -plugin-opt=-pass-through=-lmoldname -plugin-opt=-pass-through=-lmingwex -plugin-opt=-pass-through=-lmsvcrt -m i386pep --exclude-libs=libpthread.a -Bdynamic -o cmTC_d00ff.exe C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../x86_64-w64-mingw32/lib/../lib/crt2.o C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/crtbegin.o -LC:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0 -LC:/TDM-GCC-64/bin/../lib/gcc -LC:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../x86_64-w64-mingw32/lib/../lib -LC:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../lib -LC:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../x86_64-w64-mingw32/lib -LC:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../.. --whole-archive CMakeFiles\cmTC_d00ff.dir/objects.a --no-whole-archive --out-implib libcmTC_d00ff.dll.a --major-image-version 0 --minor-image-version 0 -lmingw32 -lgcc -lmoldname -lmingwex -lmsvcrt -lpthread -ladvapi32 -lshell32 -luser32 -lkernel32 -lmingw32 -lgcc -lmoldname -lmingwex -lmsvcrt C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../x86_64-w64-mingw32/lib/../lib/default-manifest.o C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/crtend.o] arg [C:/TDM-GCC-64/bin/../libexec/gcc/x86_64-w64-mingw32/9.2.0/collect2.exe] ==> ignore arg [-plugin] ==> ignore arg [C:/TDM-GCC-64/bin/../libexec/gcc/x86_64-w64-mingw32/9.2.0/liblto_plugin-0.dll] ==> ignore arg [-plugin-opt=C:/TDM-GCC-64/bin/../libexec/gcc/x86_64-w64-mingw32/9.2.0/lto-wrapper.exe] ==> ignore - arg [-plugin-opt=-fresolution=C:\Users\Tiny\AppData\Local\Temp\ccZPFKRs.res] ==> ignore + arg [-plugin-opt=-fresolution=C:\Users\Tiny\AppData\Local\Temp\cc0VwTWq.res] ==> ignore arg [-plugin-opt=-pass-through=-lmingw32] ==> ignore arg [-plugin-opt=-pass-through=-lgcc] ==> ignore arg [-plugin-opt=-pass-through=-lmoldname] ==> ignore @@ -202,7 +202,7 @@ Parsed C implicit link information from above output: arg [--exclude-libs=libpthread.a] ==> ignore arg [-Bdynamic] ==> ignore arg [-o] ==> ignore - arg [cmTC_65673.exe] ==> ignore + arg [cmTC_d00ff.exe] ==> ignore arg [C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../x86_64-w64-mingw32/lib/../lib/crt2.o] ==> ignore arg [C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/crtbegin.o] ==> ignore arg [-LC:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0] ==> dir [C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0] @@ -212,10 +212,10 @@ Parsed C implicit link information from above output: arg [-LC:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../x86_64-w64-mingw32/lib] ==> dir [C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../x86_64-w64-mingw32/lib] arg [-LC:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../..] ==> dir [C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../..] arg [--whole-archive] ==> ignore - arg [CMakeFiles\cmTC_65673.dir/objects.a] ==> ignore + arg [CMakeFiles\cmTC_d00ff.dir/objects.a] ==> ignore arg [--no-whole-archive] ==> ignore arg [--out-implib] ==> ignore - arg [libcmTC_65673.dll.a] ==> ignore + arg [libcmTC_d00ff.dll.a] ==> ignore arg [--major-image-version] ==> ignore arg [0] ==> ignore arg [--minor-image-version] ==> ignore diff --git a/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/C.includecache b/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/C.includecache index 436a0464719db5e335b19d5854b702fd481c9bf4..729e9e88cb8181e65310546878ae39a55a6f1625 100644 --- a/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/C.includecache +++ b/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/C.includecache @@ -6,11 +6,21 @@ #IncludeRegexTransform: -C:/Users/Tiny/Desktop/game-insa-project/main.c +../include/map.h + +C:/Users/Tiny/Desktop/game-insa-project/GAME/main.c stdio.h - SDL2/SDL.h - SDL2/SDL_image.h - +map.h +C:/Users/Tiny/Desktop/game-insa-project/GAME/map.h + +C:/Users/Tiny/Desktop/game-insa-project/GAME/src/map.c +map.h +C:/Users/Tiny/Desktop/game-insa-project/GAME/src/map.h +stdio.h +- diff --git a/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/DependInfo.cmake b/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/DependInfo.cmake index ba7c64ca681185b66f5aa4495eb8b9fadf30dc05..935e104795d845166c2eed92699e49a19e1c9716 100644 --- a/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/DependInfo.cmake +++ b/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/DependInfo.cmake @@ -4,12 +4,14 @@ set(CMAKE_DEPENDS_LANGUAGES ) # The set of files for implicit dependencies of each language: set(CMAKE_DEPENDS_CHECK_C - "C:/Users/Tiny/Desktop/game-insa-project/main.c" "C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug/CMakeFiles/INSAGAME.dir/main.c.obj" + "C:/Users/Tiny/Desktop/game-insa-project/GAME/main.c" "C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/main.c.obj" + "C:/Users/Tiny/Desktop/game-insa-project/GAME/src/map.c" "C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/src/map.c.obj" ) set(CMAKE_C_COMPILER_ID "GNU") # The include file search paths: set(CMAKE_C_TARGET_INCLUDE_PATH + "../include" ) # Targets to which this target links. diff --git a/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/build.make b/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/build.make index f92560e53d770202e21ac2abf832610a61702488..ac34d2e610feeb122722705c949de2b932e26d04 100644 --- a/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/build.make +++ b/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/build.make @@ -62,10 +62,10 @@ RM = "C:\Program Files\JetBrains\CLion 2020.2.1\bin\cmake\win\bin\cmake.exe" -E EQUALS = = # The top-level source directory on which CMake was run. -CMAKE_SOURCE_DIR = C:\Users\Tiny\Desktop\game-insa-project +CMAKE_SOURCE_DIR = C:\Users\Tiny\Desktop\game-insa-project\GAME # The top-level build directory on which CMake was run. -CMAKE_BINARY_DIR = C:\Users\Tiny\Desktop\game-insa-project\cmake-build-debug +CMAKE_BINARY_DIR = C:\Users\Tiny\Desktop\game-insa-project\GAME\cmake-build-debug # Include any dependencies generated for this target. include CMakeFiles/INSAGAME.dir/depend.make @@ -77,31 +77,48 @@ include CMakeFiles/INSAGAME.dir/progress.make include CMakeFiles/INSAGAME.dir/flags.make CMakeFiles/INSAGAME.dir/main.c.obj: CMakeFiles/INSAGAME.dir/flags.make +CMakeFiles/INSAGAME.dir/main.c.obj: CMakeFiles/INSAGAME.dir/includes_C.rsp CMakeFiles/INSAGAME.dir/main.c.obj: ../main.c - @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=C:\Users\Tiny\Desktop\game-insa-project\cmake-build-debug\CMakeFiles --progress-num=$(CMAKE_PROGRESS_1) "Building C object CMakeFiles/INSAGAME.dir/main.c.obj" - C:\TDM-GCC-64\bin\gcc.exe $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -o CMakeFiles\INSAGAME.dir\main.c.obj -c C:\Users\Tiny\Desktop\game-insa-project\main.c + @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=C:\Users\Tiny\Desktop\game-insa-project\GAME\cmake-build-debug\CMakeFiles --progress-num=$(CMAKE_PROGRESS_1) "Building C object CMakeFiles/INSAGAME.dir/main.c.obj" + C:\TDM-GCC-64\bin\gcc.exe $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -o CMakeFiles\INSAGAME.dir\main.c.obj -c C:\Users\Tiny\Desktop\game-insa-project\GAME\main.c CMakeFiles/INSAGAME.dir/main.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing C source to CMakeFiles/INSAGAME.dir/main.c.i" - C:\TDM-GCC-64\bin\gcc.exe $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E C:\Users\Tiny\Desktop\game-insa-project\main.c > CMakeFiles\INSAGAME.dir\main.c.i + C:\TDM-GCC-64\bin\gcc.exe $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E C:\Users\Tiny\Desktop\game-insa-project\GAME\main.c > CMakeFiles\INSAGAME.dir\main.c.i CMakeFiles/INSAGAME.dir/main.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling C source to assembly CMakeFiles/INSAGAME.dir/main.c.s" - C:\TDM-GCC-64\bin\gcc.exe $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S C:\Users\Tiny\Desktop\game-insa-project\main.c -o CMakeFiles\INSAGAME.dir\main.c.s + C:\TDM-GCC-64\bin\gcc.exe $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S C:\Users\Tiny\Desktop\game-insa-project\GAME\main.c -o CMakeFiles\INSAGAME.dir\main.c.s + +CMakeFiles/INSAGAME.dir/src/map.c.obj: CMakeFiles/INSAGAME.dir/flags.make +CMakeFiles/INSAGAME.dir/src/map.c.obj: CMakeFiles/INSAGAME.dir/includes_C.rsp +CMakeFiles/INSAGAME.dir/src/map.c.obj: ../src/map.c + @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=C:\Users\Tiny\Desktop\game-insa-project\GAME\cmake-build-debug\CMakeFiles --progress-num=$(CMAKE_PROGRESS_2) "Building C object CMakeFiles/INSAGAME.dir/src/map.c.obj" + C:\TDM-GCC-64\bin\gcc.exe $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -o CMakeFiles\INSAGAME.dir\src\map.c.obj -c C:\Users\Tiny\Desktop\game-insa-project\GAME\src\map.c + +CMakeFiles/INSAGAME.dir/src/map.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing C source to CMakeFiles/INSAGAME.dir/src/map.c.i" + C:\TDM-GCC-64\bin\gcc.exe $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E C:\Users\Tiny\Desktop\game-insa-project\GAME\src\map.c > CMakeFiles\INSAGAME.dir\src\map.c.i + +CMakeFiles/INSAGAME.dir/src/map.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling C source to assembly CMakeFiles/INSAGAME.dir/src/map.c.s" + C:\TDM-GCC-64\bin\gcc.exe $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S C:\Users\Tiny\Desktop\game-insa-project\GAME\src\map.c -o CMakeFiles\INSAGAME.dir\src\map.c.s # Object files for target INSAGAME INSAGAME_OBJECTS = \ -"CMakeFiles/INSAGAME.dir/main.c.obj" +"CMakeFiles/INSAGAME.dir/main.c.obj" \ +"CMakeFiles/INSAGAME.dir/src/map.c.obj" # External object files for target INSAGAME INSAGAME_EXTERNAL_OBJECTS = INSAGAME.exe: CMakeFiles/INSAGAME.dir/main.c.obj +INSAGAME.exe: CMakeFiles/INSAGAME.dir/src/map.c.obj INSAGAME.exe: CMakeFiles/INSAGAME.dir/build.make INSAGAME.exe: CMakeFiles/INSAGAME.dir/linklibs.rsp INSAGAME.exe: CMakeFiles/INSAGAME.dir/objects1.rsp INSAGAME.exe: CMakeFiles/INSAGAME.dir/link.txt - @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --bold --progress-dir=C:\Users\Tiny\Desktop\game-insa-project\cmake-build-debug\CMakeFiles --progress-num=$(CMAKE_PROGRESS_2) "Linking C executable INSAGAME.exe" + @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --bold --progress-dir=C:\Users\Tiny\Desktop\game-insa-project\GAME\cmake-build-debug\CMakeFiles --progress-num=$(CMAKE_PROGRESS_3) "Linking C executable INSAGAME.exe" $(CMAKE_COMMAND) -E cmake_link_script CMakeFiles\INSAGAME.dir\link.txt --verbose=$(VERBOSE) # Rule to build all files generated by this target. @@ -114,6 +131,6 @@ CMakeFiles/INSAGAME.dir/clean: .PHONY : CMakeFiles/INSAGAME.dir/clean CMakeFiles/INSAGAME.dir/depend: - $(CMAKE_COMMAND) -E cmake_depends "MinGW Makefiles" C:\Users\Tiny\Desktop\game-insa-project C:\Users\Tiny\Desktop\game-insa-project C:\Users\Tiny\Desktop\game-insa-project\cmake-build-debug C:\Users\Tiny\Desktop\game-insa-project\cmake-build-debug C:\Users\Tiny\Desktop\game-insa-project\cmake-build-debug\CMakeFiles\INSAGAME.dir\DependInfo.cmake --color=$(COLOR) + $(CMAKE_COMMAND) -E cmake_depends "MinGW Makefiles" C:\Users\Tiny\Desktop\game-insa-project\GAME C:\Users\Tiny\Desktop\game-insa-project\GAME C:\Users\Tiny\Desktop\game-insa-project\GAME\cmake-build-debug C:\Users\Tiny\Desktop\game-insa-project\GAME\cmake-build-debug C:\Users\Tiny\Desktop\game-insa-project\GAME\cmake-build-debug\CMakeFiles\INSAGAME.dir\DependInfo.cmake --color=$(COLOR) .PHONY : CMakeFiles/INSAGAME.dir/depend diff --git a/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/cmake_clean.cmake b/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/cmake_clean.cmake index b8849de8b606bf4bc555547eca6c266c69b96e39..d65ace4e086c2436132fe455ffa16c02b8740ed5 100644 --- a/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/cmake_clean.cmake +++ b/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/cmake_clean.cmake @@ -1,5 +1,6 @@ file(REMOVE_RECURSE "CMakeFiles/INSAGAME.dir/main.c.obj" + "CMakeFiles/INSAGAME.dir/src/map.c.obj" "INSAGAME.exe" "INSAGAME.exe.manifest" "INSAGAME.pdb" diff --git a/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/depend.internal b/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/depend.internal index 3b7f2b1e4d851ab9cf7befe6b4b64397979030d3..c94df50117222aecce08fecd6aecca1f431bda12 100644 --- a/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/depend.internal +++ b/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/depend.internal @@ -2,4 +2,8 @@ # Generated by "MinGW Makefiles" Generator, CMake Version 3.17 CMakeFiles/INSAGAME.dir/main.c.obj - C:/Users/Tiny/Desktop/game-insa-project/main.c + ../include/map.h + C:/Users/Tiny/Desktop/game-insa-project/GAME/main.c +CMakeFiles/INSAGAME.dir/src/map.c.obj + ../include/map.h + C:/Users/Tiny/Desktop/game-insa-project/GAME/src/map.c diff --git a/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/depend.make b/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/depend.make index dbd3af09a008c6991119299d3a7f2b0a20eabc7e..408b3ba9b193f4e4907599d0eb1ea919a31fc081 100644 --- a/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/depend.make +++ b/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/depend.make @@ -1,5 +1,9 @@ # CMAKE generated file: DO NOT EDIT! # Generated by "MinGW Makefiles" Generator, CMake Version 3.17 +CMakeFiles/INSAGAME.dir/main.c.obj: ../include/map.h CMakeFiles/INSAGAME.dir/main.c.obj: ../main.c +CMakeFiles/INSAGAME.dir/src/map.c.obj: ../include/map.h +CMakeFiles/INSAGAME.dir/src/map.c.obj: ../src/map.c + diff --git a/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/flags.make b/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/flags.make index 65955c79433676f185d73d4bc23835c20119a544..7995eba0ec91d57160c9e7b7b0e45e31df50dd30 100644 --- a/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/flags.make +++ b/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/flags.make @@ -6,5 +6,5 @@ C_FLAGS = -g -std=gnu90 C_DEFINES = -C_INCLUDES = +C_INCLUDES = @CMakeFiles/INSAGAME.dir/includes_C.rsp diff --git a/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/includes_C.rsp b/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/includes_C.rsp new file mode 100644 index 0000000000000000000000000000000000000000..b3f33958659a52dd6afdba49f899aba73093cb81 --- /dev/null +++ b/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/includes_C.rsp @@ -0,0 +1 @@ +-IC:/Users/Tiny/Desktop/game-insa-project/GAME/include diff --git a/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/main.c.obj b/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/main.c.obj index 2d22189c7d93704273352b1f7a665f86d9238615..f2b3b9d93b993f7b4718e821c63fa6e5e815aed0 100644 Binary files a/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/main.c.obj and b/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/main.c.obj differ diff --git a/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/objects.a b/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/objects.a index b039ffdd100c315370a704009b76c5af3eb60467..69dfbda6055535853b96e2716235fab25e8192d8 100644 Binary files a/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/objects.a and b/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/objects.a differ diff --git a/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/objects1.rsp b/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/objects1.rsp index 5b4e988259a61ff1fe428d3a6488029c945710f0..495c1a85ac18f8dc4afedb4e0bc5be40e60e805d 100644 --- a/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/objects1.rsp +++ b/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/objects1.rsp @@ -1 +1 @@ -CMakeFiles/INSAGAME.dir/main.c.obj +CMakeFiles/INSAGAME.dir/main.c.obj CMakeFiles/INSAGAME.dir/src/map.c.obj diff --git a/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/progress.make b/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/progress.make index abadeb0c3abaa81d622026fcd3ae096d03dd29b7..6a9dc74f48190611094be92ae37d081d83beb533 100644 --- a/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/progress.make +++ b/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/progress.make @@ -1,3 +1,4 @@ CMAKE_PROGRESS_1 = 1 CMAKE_PROGRESS_2 = 2 +CMAKE_PROGRESS_3 = 3 diff --git a/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/src/map.c.obj b/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/src/map.c.obj new file mode 100644 index 0000000000000000000000000000000000000000..d7e475c96465eb6f16ca6c81c79c65939bc3980f Binary files /dev/null and b/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir/src/map.c.obj differ diff --git a/GAME/cmake-build-debug/CMakeFiles/Makefile2 b/GAME/cmake-build-debug/CMakeFiles/Makefile2 index 28bd680cea44c822ea8c7f8f27c87659a4714228..dd988bc10fe0a8912f848ec8289170a53b58ba4a 100644 --- a/GAME/cmake-build-debug/CMakeFiles/Makefile2 +++ b/GAME/cmake-build-debug/CMakeFiles/Makefile2 @@ -63,10 +63,10 @@ RM = "C:\Program Files\JetBrains\CLion 2020.2.1\bin\cmake\win\bin\cmake.exe" -E EQUALS = = # The top-level source directory on which CMake was run. -CMAKE_SOURCE_DIR = C:\Users\Tiny\Desktop\game-insa-project +CMAKE_SOURCE_DIR = C:\Users\Tiny\Desktop\game-insa-project\GAME # The top-level build directory on which CMake was run. -CMAKE_BINARY_DIR = C:\Users\Tiny\Desktop\game-insa-project\cmake-build-debug +CMAKE_BINARY_DIR = C:\Users\Tiny\Desktop\game-insa-project\GAME\cmake-build-debug #============================================================================= # Directory level rules for the build root directory @@ -93,14 +93,14 @@ clean: CMakeFiles/INSAGAME.dir/clean CMakeFiles/INSAGAME.dir/all: $(MAKE) $(MAKESILENT) -f CMakeFiles\INSAGAME.dir\build.make CMakeFiles/INSAGAME.dir/depend $(MAKE) $(MAKESILENT) -f CMakeFiles\INSAGAME.dir\build.make CMakeFiles/INSAGAME.dir/build - @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --progress-dir=C:\Users\Tiny\Desktop\game-insa-project\cmake-build-debug\CMakeFiles --progress-num=1,2 "Built target INSAGAME" + @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --progress-dir=C:\Users\Tiny\Desktop\game-insa-project\GAME\cmake-build-debug\CMakeFiles --progress-num=1,2,3 "Built target INSAGAME" .PHONY : CMakeFiles/INSAGAME.dir/all # Build rule for subdir invocation for target. CMakeFiles/INSAGAME.dir/rule: cmake_check_build_system - $(CMAKE_COMMAND) -E cmake_progress_start C:\Users\Tiny\Desktop\game-insa-project\cmake-build-debug\CMakeFiles 2 + $(CMAKE_COMMAND) -E cmake_progress_start C:\Users\Tiny\Desktop\game-insa-project\GAME\cmake-build-debug\CMakeFiles 3 $(MAKE) $(MAKESILENT) -f CMakeFiles\Makefile2 CMakeFiles/INSAGAME.dir/all - $(CMAKE_COMMAND) -E cmake_progress_start C:\Users\Tiny\Desktop\game-insa-project\cmake-build-debug\CMakeFiles 0 + $(CMAKE_COMMAND) -E cmake_progress_start C:\Users\Tiny\Desktop\game-insa-project\GAME\cmake-build-debug\CMakeFiles 0 .PHONY : CMakeFiles/INSAGAME.dir/rule # Convenience name for target. diff --git a/GAME/cmake-build-debug/CMakeFiles/TargetDirectories.txt b/GAME/cmake-build-debug/CMakeFiles/TargetDirectories.txt index 3cdf3ebc27f9c0c622de70c8bab059f0aa1ffdf7..3c90d4bb6a1d0b08db8afa81582c4b568d8d6db9 100644 --- a/GAME/cmake-build-debug/CMakeFiles/TargetDirectories.txt +++ b/GAME/cmake-build-debug/CMakeFiles/TargetDirectories.txt @@ -1,3 +1,3 @@ -C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug/CMakeFiles/edit_cache.dir -C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug/CMakeFiles/INSAGAME.dir -C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug/CMakeFiles/rebuild_cache.dir +C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug/CMakeFiles/edit_cache.dir +C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug/CMakeFiles/INSAGAME.dir +C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug/CMakeFiles/rebuild_cache.dir diff --git a/GAME/cmake-build-debug/CMakeFiles/clion-log.txt b/GAME/cmake-build-debug/CMakeFiles/clion-log.txt index f3b2cb082abe6ee374a6d78803c204ca3524847f..e31c2e897b2c2a9240944f878340cefb0ffa37e8 100644 --- a/GAME/cmake-build-debug/CMakeFiles/clion-log.txt +++ b/GAME/cmake-build-debug/CMakeFiles/clion-log.txt @@ -1,4 +1,4 @@ -"C:\Program Files\JetBrains\CLion 2020.2.1\bin\cmake\win\bin\cmake.exe" -DCMAKE_BUILD_TYPE=Debug "-DCMAKE_MAKE_PROGRAM=C:/Program Files/Git/mingw64/bin/make.exe" -DCMAKE_C_COMPILER=C:/TDM-GCC-64/bin/gcc.exe -DCMAKE_CXX_COMPILER=C:/TDM-GCC-64/bin/g++.exe -G "CodeBlocks - MinGW Makefiles" C:\Users\Tiny\Desktop\game-insa-project +"C:\Program Files\JetBrains\CLion 2020.2.1\bin\cmake\win\bin\cmake.exe" -DCMAKE_BUILD_TYPE=Debug "-DCMAKE_MAKE_PROGRAM=C:/Program Files/Git/mingw64/bin/make.exe" -DCMAKE_C_COMPILER=C:/TDM-GCC-64/bin/gcc.exe -DCMAKE_CXX_COMPILER=C:/TDM-GCC-64/bin/g++.exe -G "CodeBlocks - MinGW Makefiles" C:\Users\Tiny\Desktop\game-insa-project\GAME -- Configuring done -- Generating done --- Build files have been written to: C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug +-- Build files have been written to: C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug diff --git a/GAME/cmake-build-debug/CMakeFiles/progress.marks b/GAME/cmake-build-debug/CMakeFiles/progress.marks index 0cfbf08886fca9a91cb753ec8734c84fcbe52c9f..00750edc07d6415dcc07ae0351e9397b0222b7ba 100644 --- a/GAME/cmake-build-debug/CMakeFiles/progress.marks +++ b/GAME/cmake-build-debug/CMakeFiles/progress.marks @@ -1 +1 @@ -2 +3 diff --git a/GAME/cmake-build-debug/INSAGAME.cbp b/GAME/cmake-build-debug/INSAGAME.cbp index b8932e7cf54b83d676e9e60de7128cc4014f1581..e492c70cf8f7c953d434cdd6e93537ff37578770 100644 --- a/GAME/cmake-build-debug/INSAGAME.cbp +++ b/GAME/cmake-build-debug/INSAGAME.cbp @@ -8,78 +8,83 @@ <Option virtualFolders="CMake Files\;"/> <Build> <Target title="all"> - <Option working_dir="C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug"/> + <Option working_dir="C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug"/> <Option type="4"/> <MakeCommands> - <Build command="C:/PROGRA~1/Git/mingw64/bin/make.exe -f "C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug/Makefile" VERBOSE=1 all"/> - <CompileFile command="C:/PROGRA~1/Git/mingw64/bin/make.exe -f "C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug/Makefile" VERBOSE=1 "$file""/> - <Clean command="C:/PROGRA~1/Git/mingw64/bin/make.exe -f "C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug/Makefile" VERBOSE=1 clean"/> - <DistClean command="C:/PROGRA~1/Git/mingw64/bin/make.exe -f "C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug/Makefile" VERBOSE=1 clean"/> + <Build command="C:/PROGRA~1/Git/mingw64/bin/make.exe -f "C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug/Makefile" VERBOSE=1 all"/> + <CompileFile command="C:/PROGRA~1/Git/mingw64/bin/make.exe -f "C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug/Makefile" VERBOSE=1 "$file""/> + <Clean command="C:/PROGRA~1/Git/mingw64/bin/make.exe -f "C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug/Makefile" VERBOSE=1 clean"/> + <DistClean command="C:/PROGRA~1/Git/mingw64/bin/make.exe -f "C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug/Makefile" VERBOSE=1 clean"/> </MakeCommands> </Target> <Target title="edit_cache"> - <Option working_dir="C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug"/> + <Option working_dir="C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug"/> <Option type="4"/> <MakeCommands> - <Build command="C:/PROGRA~1/Git/mingw64/bin/make.exe -f "C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug/Makefile" VERBOSE=1 edit_cache"/> - <CompileFile command="C:/PROGRA~1/Git/mingw64/bin/make.exe -f "C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug/Makefile" VERBOSE=1 "$file""/> - <Clean command="C:/PROGRA~1/Git/mingw64/bin/make.exe -f "C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug/Makefile" VERBOSE=1 clean"/> - <DistClean command="C:/PROGRA~1/Git/mingw64/bin/make.exe -f "C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug/Makefile" VERBOSE=1 clean"/> + <Build command="C:/PROGRA~1/Git/mingw64/bin/make.exe -f "C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug/Makefile" VERBOSE=1 edit_cache"/> + <CompileFile command="C:/PROGRA~1/Git/mingw64/bin/make.exe -f "C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug/Makefile" VERBOSE=1 "$file""/> + <Clean command="C:/PROGRA~1/Git/mingw64/bin/make.exe -f "C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug/Makefile" VERBOSE=1 clean"/> + <DistClean command="C:/PROGRA~1/Git/mingw64/bin/make.exe -f "C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug/Makefile" VERBOSE=1 clean"/> </MakeCommands> </Target> <Target title="INSAGAME"> - <Option output="C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug/INSAGAME.exe" prefix_auto="0" extension_auto="0"/> - <Option working_dir="C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug"/> + <Option output="C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug/INSAGAME.exe" prefix_auto="0" extension_auto="0"/> + <Option working_dir="C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug"/> <Option object_output="./"/> <Option type="1"/> <Option compiler="gcc"/> <Compiler> + <Add directory="C:/Users/Tiny/Desktop/game-insa-project/GAME/include"/> <Add directory="C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/include"/> <Add directory="C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../include"/> <Add directory="C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/include-fixed"/> <Add directory="C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../x86_64-w64-mingw32/include"/> </Compiler> <MakeCommands> - <Build command="C:/PROGRA~1/Git/mingw64/bin/make.exe -f "C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug/Makefile" VERBOSE=1 INSAGAME"/> - <CompileFile command="C:/PROGRA~1/Git/mingw64/bin/make.exe -f "C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug/Makefile" VERBOSE=1 "$file""/> - <Clean command="C:/PROGRA~1/Git/mingw64/bin/make.exe -f "C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug/Makefile" VERBOSE=1 clean"/> - <DistClean command="C:/PROGRA~1/Git/mingw64/bin/make.exe -f "C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug/Makefile" VERBOSE=1 clean"/> + <Build command="C:/PROGRA~1/Git/mingw64/bin/make.exe -f "C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug/Makefile" VERBOSE=1 INSAGAME"/> + <CompileFile command="C:/PROGRA~1/Git/mingw64/bin/make.exe -f "C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug/Makefile" VERBOSE=1 "$file""/> + <Clean command="C:/PROGRA~1/Git/mingw64/bin/make.exe -f "C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug/Makefile" VERBOSE=1 clean"/> + <DistClean command="C:/PROGRA~1/Git/mingw64/bin/make.exe -f "C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug/Makefile" VERBOSE=1 clean"/> </MakeCommands> </Target> <Target title="INSAGAME/fast"> - <Option output="C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug/INSAGAME.exe" prefix_auto="0" extension_auto="0"/> - <Option working_dir="C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug"/> + <Option output="C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug/INSAGAME.exe" prefix_auto="0" extension_auto="0"/> + <Option working_dir="C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug"/> <Option object_output="./"/> <Option type="1"/> <Option compiler="gcc"/> <Compiler> + <Add directory="C:/Users/Tiny/Desktop/game-insa-project/GAME/include"/> <Add directory="C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/include"/> <Add directory="C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../include"/> <Add directory="C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/include-fixed"/> <Add directory="C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../x86_64-w64-mingw32/include"/> </Compiler> <MakeCommands> - <Build command="C:/PROGRA~1/Git/mingw64/bin/make.exe -f "C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug/Makefile" VERBOSE=1 INSAGAME/fast"/> - <CompileFile command="C:/PROGRA~1/Git/mingw64/bin/make.exe -f "C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug/Makefile" VERBOSE=1 "$file""/> - <Clean command="C:/PROGRA~1/Git/mingw64/bin/make.exe -f "C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug/Makefile" VERBOSE=1 clean"/> - <DistClean command="C:/PROGRA~1/Git/mingw64/bin/make.exe -f "C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug/Makefile" VERBOSE=1 clean"/> + <Build command="C:/PROGRA~1/Git/mingw64/bin/make.exe -f "C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug/Makefile" VERBOSE=1 INSAGAME/fast"/> + <CompileFile command="C:/PROGRA~1/Git/mingw64/bin/make.exe -f "C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug/Makefile" VERBOSE=1 "$file""/> + <Clean command="C:/PROGRA~1/Git/mingw64/bin/make.exe -f "C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug/Makefile" VERBOSE=1 clean"/> + <DistClean command="C:/PROGRA~1/Git/mingw64/bin/make.exe -f "C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug/Makefile" VERBOSE=1 clean"/> </MakeCommands> </Target> <Target title="rebuild_cache"> - <Option working_dir="C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug"/> + <Option working_dir="C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug"/> <Option type="4"/> <MakeCommands> - <Build command="C:/PROGRA~1/Git/mingw64/bin/make.exe -f "C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug/Makefile" VERBOSE=1 rebuild_cache"/> - <CompileFile command="C:/PROGRA~1/Git/mingw64/bin/make.exe -f "C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug/Makefile" VERBOSE=1 "$file""/> - <Clean command="C:/PROGRA~1/Git/mingw64/bin/make.exe -f "C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug/Makefile" VERBOSE=1 clean"/> - <DistClean command="C:/PROGRA~1/Git/mingw64/bin/make.exe -f "C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug/Makefile" VERBOSE=1 clean"/> + <Build command="C:/PROGRA~1/Git/mingw64/bin/make.exe -f "C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug/Makefile" VERBOSE=1 rebuild_cache"/> + <CompileFile command="C:/PROGRA~1/Git/mingw64/bin/make.exe -f "C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug/Makefile" VERBOSE=1 "$file""/> + <Clean command="C:/PROGRA~1/Git/mingw64/bin/make.exe -f "C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug/Makefile" VERBOSE=1 clean"/> + <DistClean command="C:/PROGRA~1/Git/mingw64/bin/make.exe -f "C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug/Makefile" VERBOSE=1 clean"/> </MakeCommands> </Target> </Build> - <Unit filename="C:/Users/Tiny/Desktop/game-insa-project/main.c"> + <Unit filename="C:/Users/Tiny/Desktop/game-insa-project/GAME/main.c"> <Option target="INSAGAME"/> </Unit> - <Unit filename="C:/Users/Tiny/Desktop/game-insa-project/CMakeLists.txt"> + <Unit filename="C:/Users/Tiny/Desktop/game-insa-project/GAME/src/map.c"> + <Option target="INSAGAME"/> + </Unit> + <Unit filename="C:/Users/Tiny/Desktop/game-insa-project/GAME/CMakeLists.txt"> <Option virtualFolder="CMake Files\"/> </Unit> </Project> diff --git a/GAME/cmake-build-debug/INSAGAME.exe b/GAME/cmake-build-debug/INSAGAME.exe index 4a88bac7c40e6e59e8a7ac24ce1f18c7ecb7e1f0..57fc344d1a34a39dbc3bf1271c41253ab1e86f6d 100644 Binary files a/GAME/cmake-build-debug/INSAGAME.exe and b/GAME/cmake-build-debug/INSAGAME.exe differ diff --git a/GAME/cmake-build-debug/Makefile b/GAME/cmake-build-debug/Makefile index 32c88a87f2b0041ee78bee3283774aee3f3b9301..e84b876adab2cf67b520f361af805f2841d37578 100644 --- a/GAME/cmake-build-debug/Makefile +++ b/GAME/cmake-build-debug/Makefile @@ -67,10 +67,10 @@ RM = "C:\Program Files\JetBrains\CLion 2020.2.1\bin\cmake\win\bin\cmake.exe" -E EQUALS = = # The top-level source directory on which CMake was run. -CMAKE_SOURCE_DIR = C:\Users\Tiny\Desktop\game-insa-project +CMAKE_SOURCE_DIR = C:\Users\Tiny\Desktop\game-insa-project\GAME # The top-level build directory on which CMake was run. -CMAKE_BINARY_DIR = C:\Users\Tiny\Desktop\game-insa-project\cmake-build-debug +CMAKE_BINARY_DIR = C:\Users\Tiny\Desktop\game-insa-project\GAME\cmake-build-debug #============================================================================= # Targets provided globally by CMake. @@ -99,9 +99,9 @@ rebuild_cache/fast: rebuild_cache # The main all target all: cmake_check_build_system - $(CMAKE_COMMAND) -E cmake_progress_start C:\Users\Tiny\Desktop\game-insa-project\cmake-build-debug\CMakeFiles C:\Users\Tiny\Desktop\game-insa-project\cmake-build-debug\CMakeFiles\progress.marks + $(CMAKE_COMMAND) -E cmake_progress_start C:\Users\Tiny\Desktop\game-insa-project\GAME\cmake-build-debug\CMakeFiles C:\Users\Tiny\Desktop\game-insa-project\GAME\cmake-build-debug\CMakeFiles\progress.marks $(MAKE) $(MAKESILENT) -f CMakeFiles\Makefile2 all - $(CMAKE_COMMAND) -E cmake_progress_start C:\Users\Tiny\Desktop\game-insa-project\cmake-build-debug\CMakeFiles 0 + $(CMAKE_COMMAND) -E cmake_progress_start C:\Users\Tiny\Desktop\game-insa-project\GAME\cmake-build-debug\CMakeFiles 0 .PHONY : all # The main clean target @@ -169,6 +169,33 @@ main.c.s: $(MAKE) $(MAKESILENT) -f CMakeFiles\INSAGAME.dir\build.make CMakeFiles/INSAGAME.dir/main.c.s .PHONY : main.c.s +src/map.obj: src/map.c.obj + +.PHONY : src/map.obj + +# target to build an object file +src/map.c.obj: + $(MAKE) $(MAKESILENT) -f CMakeFiles\INSAGAME.dir\build.make CMakeFiles/INSAGAME.dir/src/map.c.obj +.PHONY : src/map.c.obj + +src/map.i: src/map.c.i + +.PHONY : src/map.i + +# target to preprocess a source file +src/map.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles\INSAGAME.dir\build.make CMakeFiles/INSAGAME.dir/src/map.c.i +.PHONY : src/map.c.i + +src/map.s: src/map.c.s + +.PHONY : src/map.s + +# target to generate assembly for a file +src/map.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles\INSAGAME.dir\build.make CMakeFiles/INSAGAME.dir/src/map.c.s +.PHONY : src/map.c.s + # Help Target help: @echo The following are some of the valid targets for this Makefile: @@ -181,6 +208,9 @@ help: @echo ... main.obj @echo ... main.i @echo ... main.s + @echo ... src/map.obj + @echo ... src/map.i + @echo ... src/map.s .PHONY : help diff --git a/GAME/cmake-build-debug/cmake_install.cmake b/GAME/cmake-build-debug/cmake_install.cmake index cb1c8352e8ea585986ee892c92a59680509ea8ae..6e974f2d323ecbcb9345bc525edfd2e62eb92e0d 100644 --- a/GAME/cmake-build-debug/cmake_install.cmake +++ b/GAME/cmake-build-debug/cmake_install.cmake @@ -1,4 +1,4 @@ -# Install script for directory: C:/Users/Tiny/Desktop/game-insa-project +# Install script for directory: C:/Users/Tiny/Desktop/game-insa-project/GAME # Set the install prefix if(NOT DEFINED CMAKE_INSTALL_PREFIX) @@ -40,5 +40,5 @@ endif() string(REPLACE ";" "\n" CMAKE_INSTALL_MANIFEST_CONTENT "${CMAKE_INSTALL_MANIFEST_FILES}") -file(WRITE "C:/Users/Tiny/Desktop/game-insa-project/cmake-build-debug/${CMAKE_INSTALL_MANIFEST}" +file(WRITE "C:/Users/Tiny/Desktop/game-insa-project/GAME/cmake-build-debug/${CMAKE_INSTALL_MANIFEST}" "${CMAKE_INSTALL_MANIFEST_CONTENT}") diff --git a/GAME/include/map.h b/GAME/include/map.h index e69de29bb2d1d6434b8b29ae775ad8c2e48c5391..016fb3ed25eddf52c146e8cd84517c3e20b920de 100644 --- a/GAME/include/map.h +++ b/GAME/include/map.h @@ -0,0 +1,15 @@ +/* +// Created by Tiny on 2/16/2021. +*/ + +#ifndef INSAGAME_MAP_H +#define INSAGAME_MAP_H + + + + + + + + +#endif /*INSAGAME_MAP_H*/ diff --git a/GAME/src/main.c b/GAME/main.c similarity index 99% rename from GAME/src/main.c rename to GAME/main.c index 73b9c98140c1b0072d8b3058efee16cabb78c419..d0c80e117110d666ce9ae8bc5b8cfb0e7d583ecf 100644 --- a/GAME/src/main.c +++ b/GAME/main.c @@ -1,6 +1,7 @@ #include <stdio.h> #include <SDL2/SDL.h> #include <SDL2/SDL_image.h> +#include "map.h" #define WINDOW_WIDTH (1024) #define WINDOW_HEIGHT (1024) @@ -10,6 +11,7 @@ int main(int argc, char* args[]) { + printmap(); // attempt to initialize graphics and timer system if (SDL_Init(SDL_INIT_VIDEO|SDL_INIT_TIMER) != 0) { diff --git a/GAME/src/CMakeLists.txt b/GAME/src/CMakeLists.txt new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/GAME/src/map.c b/GAME/src/map.c index e69de29bb2d1d6434b8b29ae775ad8c2e48c5391..bdd88c6fb4c0c243a2edb44d3343aba5ae88bb46 100644 --- a/GAME/src/map.c +++ b/GAME/src/map.c @@ -0,0 +1,8 @@ +/* +// Created by Tiny on 2/16/2021. +*/ + +#include "map.h" +#include <stdio.h> + +