Skip to content
GitLab
Explore
Sign in
Primary navigation
Search or go to…
Project
L
lemeilleurjeudumonde
Manage
Activity
Members
Labels
Plan
Issues
Issue boards
Milestones
Wiki
Code
Merge requests
Repository
Branches
Commits
Tags
Repository graph
Compare revisions
Build
Pipelines
Jobs
Pipeline schedules
Artifacts
Deploy
Releases
Model registry
Operate
Environments
Monitor
Incidents
Analyze
Value stream analytics
Contributor analytics
CI/CD analytics
Repository analytics
Model experiments
Help
Help
Support
GitLab documentation
Compare GitLab plans
Community forum
Contribute to GitLab
Provide feedback
Keyboard shortcuts
?
Snippets
Groups
Projects
Show more breadcrumbs
tacticalrpg
lemeilleurjeudumonde
Commits
88b560f1
There was a problem fetching the pipeline summary.
Commit
88b560f1
authored
8 years ago
by
Romain Jegat
Browse files
Options
Downloads
Patches
Plain Diff
Modification de la structure competence
parent
561e12c8
No related branches found
Branches containing commit
No related tags found
No related merge requests found
Pipeline
#
Changes
1
Pipelines
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
src/structures.h
+10
-10
10 additions, 10 deletions
src/structures.h
with
10 additions
and
10 deletions
src/structures.h
+
10
−
10
View file @
88b560f1
...
...
@@ -20,6 +20,8 @@
/*! \def TAILLE_MAX_CARTE */
#define TAILLE_MAX_CARTE 256
/*! \def TAILLE_ID */
#define TAILLE_ID 8
/*! \def TAILLE_NOMS */
#define TAILLE_NOMS 16
/*! \def TAILLE_MAX_GROUPE */
...
...
@@ -109,21 +111,19 @@ typedef struct Personnage{
}
Personnage
;
/*! \struct Competence structures.h
* \brief Definition de la structure Competence.
*
* Les competences sont representees sous forme d'arbre chaque
* parent ayant 2 enfants.
* \brief Definition de la structure competence.
*/
typedef
struct
Competence
{
unsigned
short
int
id
;
/*!< Un entier qui represente la competence*/
char
nomComp
[
TAILLE_NOMS
];
/*!< Nom de la competence de taille TAILLE_NOMS*/
unsigned
short
int
etage
;
/*!< Etage de la competence dans l'arbre*/
struct
competence
*
enfant_gauche
;
/*!< Pointeur vers le premier enfant de la competence*/
struct
competence
*
enfant_droit
;
/*!< Pointeur vers le deuxieme enfant de la competence*/
struct
Effet_Competence
*
effet
;
/*!< Pointeur vers les effets de la competence*/
boolean
connu
;
/*!< La competence est connue ou non*/
char
id
[
TAILLE_ID
];
/*!< Un entier qui represente la competence*/
unsigned
int
prix_competence
;
/*!< Points a depenser pour acquerir la competence */
struct
Competence
*
frere
;
/*!< Competence suivante sur le meme niveau */
struct
Competence
*
enfant
;
/*!< Premier enfant de la competence */
struct
Effet_Competence
*
effet
;
/*!< Pointeur vers les effets de la competence */
boolean
connu
;
/*!< La competence est connue ou non */
}
Competence
;
/*! \struct Effet_competence structures.h
* \brief Definition de la structure effet_competence
*/
...
...
This diff is collapsed.
Click to expand it.
Preview
0%
Loading
Try again
or
attach a new file
.
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Save comment
Cancel
Please
register
or
sign in
to comment