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Commit 13e4e79a authored by Montjoie Henri's avatar Montjoie Henri
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modif des classes, changement de logo

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<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<Classes> <Classes>
<Classe id="C_MAGE" name="Mage" PV="100" PM="150" MV="2" Desc="Le feu, ça brûle "> <Classe id="C_MAGE" name="Mage" PV="150" PM="150" MV="2" Desc="Le feu, ça brûle ">
<Skills> <Skills>
<Skill id="S_FIREBALL" name="Boule du feu" RG="4" MN="30"> <Skill id="S_FIREBALL" name="Boule du feu" RG="4" MN="30">
<Effect id="E_FB_1" name="" TURNS="" DM="" DM_DUR="" HL="" HL_DUR="" PARA="" /> <Effect id="E_FB_1" name="" TURNS="" DM="" DM_DUR="" HL="" HL_DUR="" PARA="" />
...@@ -16,7 +16,7 @@ ...@@ -16,7 +16,7 @@
<Skin id="SP_MAGE" f_default="../resources/Skins/mage.bmp" f_selected="../resources/Skins/mage_selected.bmp" f_healed="../resources/Skins/mage_healed.bmp" f_damaged="../resources/Skins/mage_damaged.bmp"> <Skin id="SP_MAGE" f_default="../resources/Skins/mage.bmp" f_selected="../resources/Skins/mage_selected.bmp" f_healed="../resources/Skins/mage_healed.bmp" f_damaged="../resources/Skins/mage_damaged.bmp">
</Skins> </Skins>
</Classe> </Classe>
<Classe id="C_WAR" name="Guerrier" PV="200" PM="150" MV="2" Desc="Aime beaucoup le street art"> <Classe id="C_WAR" name="Guerrier" PV="200" PM="100" MV="2" Desc="Aime beaucoup le street art">
<Skills> <Skills>
<Skill id="S_BASH" name="Coup d'épée" RG="" MN=""> <Skill id="S_BASH" name="Coup d'épée" RG="" MN="">
<Effect id="" name="" TURNS="" DM="" DM_DUR="" HL="" HL_DUR="" PARA="" /> <Effect id="" name="" TURNS="" DM="" DM_DUR="" HL="" HL_DUR="" PARA="" />
...@@ -31,7 +31,7 @@ ...@@ -31,7 +31,7 @@
<Skin id="SP_WAR" f_default="../resources/Skins/guerrier.bmp" f_selected="../resources/Skins/guerrier_selected.bmp" f_healed="../resources/Skins/guerrier_healed.bmp" f_damaged="../resources/Skins/guerrier_damaged.bmp"> <Skin id="SP_WAR" f_default="../resources/Skins/guerrier.bmp" f_selected="../resources/Skins/guerrier_selected.bmp" f_healed="../resources/Skins/guerrier_healed.bmp" f_damaged="../resources/Skins/guerrier_damaged.bmp">
</Skin> </Skin>
</Classe> </Classe>
<Classe id="C_HEAL" name="Guerisseur" PV="100" PM="150" MV="2" Desc="Heal est des notres"> <Classe id="C_HEAL" name="Guerisseur" PV="100" PM="200" MV="3" Desc="Heal est des notres">
<Skills> <Skills>
<Skill id="S_HEAL" name="Soin" RG="" MN=""> <Skill id="S_HEAL" name="Soin" RG="" MN="">
<Effect id="" name="" TURNS="" DM="" DM_DUR="" HL="" HL_DUR="" PARA="" /> <Effect id="" name="" TURNS="" DM="" DM_DUR="" HL="" HL_DUR="" PARA="" />
...@@ -46,7 +46,7 @@ ...@@ -46,7 +46,7 @@
<Skin id="SP_HEAL" f_default="../resources/Skins/guerisseur.bmp" f_selected="../resources/Skins/guerisseur_selected.bmp" f_healed="../resources/Skins/guerisseur_healed.bmp" f_damaged="../resources/Skins/guerisseur_damaged.bmp"> <Skin id="SP_HEAL" f_default="../resources/Skins/guerisseur.bmp" f_selected="../resources/Skins/guerisseur_selected.bmp" f_healed="../resources/Skins/guerisseur_healed.bmp" f_damaged="../resources/Skins/guerisseur_damaged.bmp">
</Skin> </Skin>
</Classe> </Classe>
<Classe id="C_ROGUE" name="Voleur" PV="100" PM="150" MV="2" Desc="60 minutes, ça vaut l'heure"> <Classe id="C_ROGUE" name="Voleur" PV="100" PM="150" MV="4" Desc="60 minutes, ça vaut l'heure">
<Skills> <Skills>
<Skill id="S_EVIS" name="Eviscération" RG="" MN=""> <Skill id="S_EVIS" name="Eviscération" RG="" MN="">
<Effect id="" name="" TURNS="" DM="" DM_DUR="" HL="" HL_DUR="" PARA="" /> <Effect id="" name="" TURNS="" DM="" DM_DUR="" HL="" HL_DUR="" PARA="" />
...@@ -61,7 +61,7 @@ ...@@ -61,7 +61,7 @@
<Skin id="SP_ROGUE" f_default="../resources/Skins/voleur.bmp" f_selected="../resources/Skins/voleur_selected.bmp" f_healed="../resources/Skins/voleur_healed.bmp" f_damaged="../resources/Skins/voleur_damaged.bmp"> <Skin id="SP_ROGUE" f_default="../resources/Skins/voleur.bmp" f_selected="../resources/Skins/voleur_selected.bmp" f_healed="../resources/Skins/voleur_healed.bmp" f_damaged="../resources/Skins/voleur_damaged.bmp">
</Skin> </Skin>
</Classe> </Classe>
<Classe id="C_ARCHER" name="Archer" PV="100" PM="150" MV="2" Desc="Gérard, de son prénom"> <Classe id="C_ARCHER" name="Archer" PV="150" PM="150" MV="2" Desc="Gerard, de son prénom">
<Skills> <Skills>
<Skill id="S_SHOT" name="Tir puissant" RG="" MN=""> <Skill id="S_SHOT" name="Tir puissant" RG="" MN="">
<Effect id="" name="" TURNS="" DM="" DM_DUR="" HL="" HL_DUR="" PARA="" /> <Effect id="" name="" TURNS="" DM="" DM_DUR="" HL="" HL_DUR="" PARA="" />
......
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resources/Skins/logo.bmp

887 KiB | W: | H:

resources/Skins/logo.bmp

993 KiB | W: | H:

resources/Skins/logo.bmp
resources/Skins/logo.bmp
resources/Skins/logo.bmp
resources/Skins/logo.bmp
  • 2-up
  • Swipe
  • Onion skin
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