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Commit cb737dd4 authored by Bariatti Francesco's avatar Bariatti Francesco
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Bugfix: moves didn't start at 0

parent ffa7e07a
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......@@ -177,48 +177,48 @@ namespace game
uint8_t move_number = ((*p) >> 6) & 63; //Move number for the current penguin
uint32_t penguin_copy = (*p) >> 12;
//Direction A
if((penguin_copy & 7) >= move_number)
if((penguin_copy & 7) > move_number)
{
//Move direction A
(*p) = (7 * move_number +1) + ((*p) & 63);
(*p) = (7 * (move_number +1)) + ((*p) & 63);
return;
}
move_number -= penguin_copy & 7;
penguin_copy = penguin_copy >> 3;
if((penguin_copy & 7) >= move_number)
if((penguin_copy & 7) > move_number)
{
//Move direction B
(*p) = (-1 * move_number +1) + ((*p) & 63);
(*p) = (-1 * (move_number +1)) + ((*p) & 63);
return;
}
move_number -= penguin_copy & 7;
penguin_copy = penguin_copy >> 3;
if((penguin_copy & 7) >= move_number)
if((penguin_copy & 7) > move_number)
{
//Move direction C
(*p) = (-8 * move_number +1) + ((*p) & 63);
(*p) = (-8 * (move_number +1)) + ((*p) & 63);
return;
}
move_number -= penguin_copy & 7;
penguin_copy = penguin_copy >> 3;
if((penguin_copy & 7) >= move_number)
if((penguin_copy & 7) > move_number)
{
//Move direction D
(*p) = (-7 * move_number +1) + ((*p) & 63);
(*p) = (-7 * (move_number +1)) + ((*p) & 63);
return;
}
move_number -= penguin_copy & 7;
penguin_copy = penguin_copy >> 3;
if((penguin_copy & 7) >= move_number)
if((penguin_copy & 7) > move_number)
{
//Move direction E
(*p) = (1 * move_number +1) + ((*p) & 63);
(*p) = (1 * (move_number +1)) + ((*p) & 63);
return;
}
move_number -= penguin_copy & 7;
penguin_copy = penguin_copy >> 3;
//Move direction F
(*p) = (8 * move_number +1) + ((*p) & 63);
(*p) = (8 * (move_number +1)) + ((*p) & 63);
}
int penguin::update_moves(uint32_t* p, uint64_t obstacles)
......
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