Skip to content
Snippets Groups Projects
personnage.c 2.1 KiB
Newer Older
/*
// Created by Lucile on 25/02/2021.
*/

/*!
 * \file personnage.c
 * \brief Character Source File
 * \authors Lucile, Tin
llebasca's avatar
llebasca committed
 * \version 2
 * \date 02/03/2021
 *
 * Character function implementation.
 *
 */

#include <stdio.h>
#include <SDL2/SDL.h>
#include <SDL2/SDL_image.h>
#include "personnage.h"
Le-Bao-Tin.Ha's avatar
Le-Bao-Tin.Ha committed
#include "prof.h"
#include "DS.h"
#include "MAP.h"
Le-Bao-Tin.Ha's avatar
Le-Bao-Tin.Ha committed

/*!
 * \fn int init_pers(Personnage * character, int x, int y, int length, int width, int speed, char * path)
 * \brief This function initializes the character : position of the character's top left corner (x,y), size (length, width), speed and also the path to the character's image.
 *
 * \param [in] character a pointer on the character
 * \param [in] x the character's abscissa
 * \param [in] y the character's ordinate
 * \param [in] length the character's length
 * \param [in] width the character's width
 * \param [in] speed the character's speed
 * \param [in] path the path to the character's image
 */

Le-Bao-Tin.Ha's avatar
Le-Bao-Tin.Ha committed
void init_pers(Personnage * character, int x, int y, int length, int width, int speed, char * path){
    character->x_pers=x;
    character->y_pers=y;
    character->long_pers=length;
    character->larg_pers=width;
    character->speed_pers=speed;
    character->image_pers = malloc(strlen(path));
    strcpy(character->image_pers, path);
    character->direction_personnage.up = 0;
    character->direction_personnage.down = 0;
    character->direction_personnage.left = 0;
    character->direction_personnage.right = 0;
llebasca's avatar
llebasca committed
    character->life=3;
/*!
 * \fn void calcul_points_pers(Personnage * character)
 * \brief This function calculates the position of the 3 other character's corners.
 *
 * \param [in] character a pointer on the character
 */

void calcul_points_pers(Personnage * character){
    //calculate 3 others points of rectangle
    character->x_hr = character->x_pers + character->larg_pers ;
    character->y_hr = character->y_pers;
    character->x_ll = character->x_pers;
    character->y_ll = character->y_pers + character->long_pers;
    character->x_lr = character->x_pers + character->larg_pers;
    character->y_lr = character->y_pers + character->long_pers;
Le-Bao-Tin.Ha's avatar
Le-Bao-Tin.Ha committed
}