diff --git a/resources/Classes.xml b/resources/Classes.xml index bfd2207d0b67f6e44803f8e4430c0a22d5b8bd1c..5460cf3d530c804d072c9db17e11654fcf1272c7 100644 --- a/resources/Classes.xml +++ b/resources/Classes.xml @@ -4,6 +4,7 @@ <Skills> <Skill id="S_FIREBALL" name="Boule du feu" RG="4" MN="30"> <Effect id="" name="" TURNS="" DM="" PARA="" /> + <Effect id="" name="" TURNS="" DM="" PARA="" /> </Skill> <Skill id="S_FREEZE" name="Gel" RG="" MN=""> <Effect id="" name="" TURNS="" DM="" PARA="" /> @@ -12,7 +13,10 @@ <Effect id="" name="" TURNS="" DM="10" PARA="PARA_NO" /> </Skill> </Skills> + <Skins id="SP_MAGE" f_default="../resources/Skins/mage.bmp" f_selected="../resources/Skins/mage_selected.bmp" f_healed="../resources/Skins/mage_healed.bmp" f_damaged="../resources/Skins/mage_damaged.bmp"> + </Skins> </Classe> + <Classe id="C_WAR" name="Guerrier" PV="200" PM="150" MV="2" Desc="Aime beaucoup le street art"> <Skills> <Skill id="S_BASH" name="Coup d'épée" RG="" MN=""> @@ -25,7 +29,10 @@ <Effect id="" name="" TURNS="" DM="10" PARA="PARA_NO" /> </Skill> </Skills> + <Skin id="SP_WAR" f_default="../resources/Skins/guerrier.bmp" f_selected="../resources/Skins/guerrier_selected.bmp" f_healed="../resources/Skins/guerrier_healed.bmp" f_damaged="../resources/Skins/guerrier_damaged.bmp"> + </Skin> </Classe> + <Classe id="C_HEAL" name="Guerrisseur" PV="100" PM="150" MV="2" Desc="Heal est des notres"> <Skills> <Skill id="S_HEAL" name="Soin" RG="" MN=""> @@ -38,7 +45,10 @@ <Effect id="" name="" TURNS="" DM="10" PARA="PARA_NO" /> </Skill> </Skills> + <Skin id="SP_HEAL" f_default="../resources/Skins/guerisseur.bmp" f_selected="../resources/Skins/guerisseur_selected.bmp" f_healed="../resources/Skins/guerisseur_healed.bmp" f_damaged="../resources/Skins/guerisseur_damaged.bmp"> + </Skin> </Classe> + <Classe id="C_ROGUE" name="Voleur" PV="100" PM="150" MV="2" Desc="60 minutes, ça vaut l'heure"> <Skills> <Skill id="S_EVIS" name="Eviscération" RG="" MN=""> @@ -51,7 +61,10 @@ <Effect id="" name="" TURNS="" DM="10" PARA="PARA_NO" /> </Skill> </Skills> + <Skin id="SP_ROGUE" f_default="../resources/Skins/voleur.bmp" f_selected="../resources/Skins/voleur_selected.bmp" f_healed="../resources/Skins/voleur_healed.bmp" f_damaged="../resources/Skins/voleur_damaged.bmp"> + </Skin> </Classe> + <Classe id="C_ARCHER" name="Archer" PV="100" PM="150" MV="2" Desc="Gérard, de son prénom"> <Skills> <Skill id="S_SHOT" name="Tir puissant" RG="" MN="">