diff --git a/resources/Maps.txt b/resources/Maps.txt index 707789f33827b43b93173e1a8815e0a4aae25878..deddaa859e4defdc36153c5c7e9cf63b43ced10a 100644 --- a/resources/Maps.txt +++ b/resources/Maps.txt @@ -35,14 +35,14 @@ FFPFMP MAP4 16 10 MPPFFPPPFMMPPFFP -PPFMMPPFFPPPFMMP -PFFPPPFMMPPFFPPP -FMMPPFFPPPFMMPPF -FPPPFMMPPFFPPPFM -MPPFFPPPEMMPPFFP -PPFMMEEEFPPPFMMP -PFFPPPEEMPPFFPPP -FMMPPFFPPPFMMPPF +PPFMMPPFPPPPFFFM +PFFPPPFEPPPFFPPM +FMMPPFFEEPFFPPPM +FPPPFFPEEFPFPPFM +MPPFFPEEMMMPPFFP +PPFFFFPPFMPPFPPP +PFFEPPFFPPPFFPPP +FMEEEFFPPPFMMPPF FPPPFMMPPFFPPPFM @@ -64,4 +64,3 @@ MPPFFPPPFM MPPFFPPPFM MPPFFPPPFM MPPFFPPPFM - diff --git a/resources/Skins/Map_1.bmp b/resources/Skins/Map_1.bmp new file mode 100644 index 0000000000000000000000000000000000000000..7205bf01e49b5bd13d78d47d002a29e599c93659 Binary files /dev/null and b/resources/Skins/Map_1.bmp differ diff --git a/resources/Skins/Map_2.bmp b/resources/Skins/Map_2.bmp new file mode 100644 index 0000000000000000000000000000000000000000..e300abcb4183acae9cb0874744d227b74c3f2e6d Binary files /dev/null and b/resources/Skins/Map_2.bmp differ diff --git a/resources/Skins/Map_3.bmp b/resources/Skins/Map_3.bmp new file mode 100644 index 0000000000000000000000000000000000000000..a6a0c29b43d995ff9c5ebadfa9bd278de9923ade Binary files /dev/null and b/resources/Skins/Map_3.bmp differ diff --git a/resources/Skins/Map_4.bmp b/resources/Skins/Map_4.bmp new file mode 100644 index 0000000000000000000000000000000000000000..de156aeeca1e8512ad3ea2d44c307e736641a50f Binary files /dev/null and b/resources/Skins/Map_4.bmp differ diff --git a/resources/Skins/Map_5.bmp b/resources/Skins/Map_5.bmp new file mode 100644 index 0000000000000000000000000000000000000000..c706f60f5b18413b36df818f2ad4131d6facb369 Binary files /dev/null and b/resources/Skins/Map_5.bmp differ diff --git a/src/SDL_bis.c b/src/SDL_bis.c index 7e3d2e11b8f3dcea36100cf89d4d8618d9c92d36..d818c5f98aa09a5a3bbe7bd16a3e003796ab4e59 100644 --- a/src/SDL_bis.c +++ b/src/SDL_bis.c @@ -67,15 +67,15 @@ int SDL_bis() char nom_joueur1[TAILLE_NOMS] = ""; fgets(nom_joueur1, sizeof(nom_joueur1), stdin); -<<<<<<< HEAD + char nom_joueur2[15] = ""; // ajouter_joueurs(nom_joueur1,nom_joueur2, &etat); //a coder par colin -======= + texte = TTF_RenderText_Shaded(police, "Entrez le nom du joueur 2", couleurBlanche,couleurNoire); SDL_BlitSurface(texte,NULL,ecran,&pos_texte); SDL_Flip(ecran); - char nom_joueur2[TAILLE_NOMS] = ""; + //char nom_joueur2[TAILLE_NOMS] = ""; fgets(nom_joueur2, sizeof(nom_joueur2), stdin); ajouterUnJoueur(nom_joueur1,&etat); @@ -86,7 +86,7 @@ int SDL_bis() pos_texte.x=(ecran->w-texte->w)/2; pos_texte.y=ecran->h-200; rectangle=SDL_CreateRGBSurface(SDL_HWSURFACE,texte->w,texte->h,NULL,0,0,255,NULL); ->>>>>>> 2aeeb25b1ba76ad66d203c7a609516daa79b3569 + SDL_FillRect(ecran,NULL,SDL_MapRGB(ecran->format,0,0,0)); SDL_BlitSurface(logo,NULL,ecran,&pos_logo); diff --git a/src/main.c b/src/main.c index 81fb3bc63149c6cc304373c94f840c2854e3fd25..7cc72bc4335f2e7273ee284b9b317fd6b5e2e0e1 100644 --- a/src/main.c +++ b/src/main.c @@ -120,7 +120,7 @@ Pack_A.GUI_Package = GUI_Pack; /* -------------------------------------*/ /* -------------------------------------*/ - //main_SDL(Map_ANCIENNE_VERSION); + main_SDL(Map_ANCIENNE_VERSION); //SDL_bis(); //Test_Competences();