diff --git a/src/structures.h b/src/structures.h
index 043a8b135ba1a8d944266ecbcff9172187122de0..b4adc07ead307254d2bc77917ff8aa6156447b6c 100644
--- a/src/structures.h
+++ b/src/structures.h
@@ -3,69 +3,87 @@
 
 #define TAILLE_MAX_CARTE 256
 #define TAILLE_NOMS 16
-/* definition des structures nécessaires : case, classe, etc */
 
-typedef char* type_nom;
+/* definition des structures nécessaires */
+
+/* SOMMAIRE */
+/* Type_terrain */
+/* Case */
+/* Attaque */
+/* Classe */
+/* Personnage */
+/* Effet */
+/* Competence */
+
+
 
 typedef enum {faux, vrai} boolean;
 
 typedef struct {
-    type_nom nom;
+    char nom[TAILLE_NOMS];
     boolean franchissable;
+    boolean franchissable_sorts;
     unsigned short int PD_requis;
-} type_terrain;
+}Type_terrain;
 
 
-typedef struct {
+typedef struct Case{
     unsigned short int coord_x;
     unsigned short int coord_y;
-    type_terrain *terrain;
+    Type_terrain *terrain;
     boolean occupee;
-    boolean surbrillance;
 } Case;
 
 typedef Case carte[TAILLE_MAX_CARTE];
 
 typedef struct {
-    type_nom nom;
+    char nom[TAILLE_NOMS];
     unsigned short int degats_directs;
     unsigned short int degats_permanents;
-    boolean paralysie;
-} attaque;
+    unsigned short int portee;
+    Effet effets[];
+} Attaque;
+
 
 typedef struct {
-    type_nom nom;
-    attaque* attaques;
+    char nom[TAILLE_NOMS];
+    Attaque* attaques;
     unsigned short int points_deplacement_max;
     unsigned short int PV_max;
     unsigned short int mana_max;
-} classe;
+} Classe;
 
 typedef struct {
-    type_nom nom;
-    classe classe;
+    char nom[TAILLE_NOMS];
+    Classe classe;
     unsigned short int points_deplacement;
     unsigned short int PV;
     unsigned short int mana;
-    boolean paralyse;
     Case *position;
-} personnage;
+    Effet effets[];
+} Personnage;
+
+typedef struct {
+    unsigned int nb_tours_restants;
+    unsigned int valeur_degats_duree;
+    unsigned int valeur_soin_duree;
+    boolean paralysie;
+} Effet;
 
 
 typedef struct competence{
     unsigned short int id;
-    type_nom nom;
+    char nom[TAILLE_NOMS];
     unsigned short int etage;
-    struct competence *parent;
     struct competence *enfant_gauche;
     struct competence *enfant_droit;
     struct effet_competence *effet;
     boolean connu;
-}competence;
+}Competence;
 
 typedef struct effet_competence{
     unsigned short int id;
-    type_nom nom;
+    char nom[TAILLE_NOMS];
     /* effets à définir */
 
 }effet_competence;