diff --git a/ElderInternalIgnition/ElderInternalIgnition.cbp b/ElderInternalIgnition/ElderInternalIgnition.cbp index 5d8ef81ab533274d5e058ecfa5ff10d1704a9577..10dd3bb8b8c7fe57734807dc1e10a6fb3ffa6a36 100644 --- a/ElderInternalIgnition/ElderInternalIgnition.cbp +++ b/ElderInternalIgnition/ElderInternalIgnition.cbp @@ -49,6 +49,10 @@ <Option compilerVar="CC" /> </Unit> <Unit filename="../src/ClassesXML.h" /> + <Unit filename="../src/Interface.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="../src/Interface.h" /> <Unit filename="../src/SDL.c"> <Option compilerVar="CC" /> </Unit> @@ -57,6 +61,11 @@ <Option compilerVar="CC" /> </Unit> <Unit filename="../src/TerrainsXML.h" /> + <Unit filename="../src/TexturesXML.c"> + <Option compilerVar="CC" /> + <Option target="<{~None~}>" /> + </Unit> + <Unit filename="../src/TexturesXML.h" /> <Unit filename="../src/affichage.h" /> <Unit filename="../src/affichageConsole2.c"> <Option compilerVar="CC" /> diff --git a/resources/GUI.xml b/resources/GUI.xml new file mode 100644 index 0000000000000000000000000000000000000000..da74b1997ec1beb509d088cf47b488e0ff8cb6b0 --- /dev/null +++ b/resources/GUI.xml @@ -0,0 +1,10 @@ +<?xml version="1.0" encoding="UTF-8"?> + +<Interface> + <Textures> + <Skin id="SI_RESUME" f_default="../resources/Skins/continuer.bmp"> + </Skin> + <Skin id="ST_QUIT" f_default="../resources/Skins/quitter.bmp"> + </Skin> + </Textures> +</Interface> diff --git a/resources/Skins.xml b/resources/Skins.xml deleted file mode 100644 index 9ca62f9ab2c37e74e42e92ad31b53539585fb6cf..0000000000000000000000000000000000000000 --- a/resources/Skins.xml +++ /dev/null @@ -1,38 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> - -<Skins> - - <Personnages> - <Skin id="SP_MAGE" f_default="../resources/Skins/mage.bmp" f_selected="../resources/Skins/mage_selected.bmp" f_healed="../resources/Skins/mage_healed.bmp" f_damaged="../resources/Skins/mage_damaged.bmp"> - </Skin> - <Skin id="SP_WAR" f_default="../resources/Skins/guerrier.bmp" f_selected="../resources/Skins/guerrier_selected.bmp" f_healed="../resources/Skins/guerrier_healed.bmp" f_damaged="../resources/Skins/guerrier_damaged.bmp"> - </Skin> - <Skin id="SP_HEAL" f_default="../resources/Skins/guerisseur.bmp" f_selected="../resources/Skins/guerisseur_selected.bmp" f_healed="../resources/Skins/guerisseur_healed.bmp" f_damaged="../resources/Skins/guerisseur_damaged.bmp"> - </Skin> - <Skin id="SP_ROGUE" f_default="../resources/Skins/voleur.bmp" f_selected="../resources/Skins/voleur_selected.bmp" f_healed="../resources/Skins/voleur_healed.bmp" f_damaged="../resources/Skins/voleur_damaged.bmp"> - </Skin> - <Skin id="SP_ARCHER" f_default="../resources/Skins/voleurarcher.bmp" f_selected="../resources/Skins/archer_selected.bmp" f_healed="../resources/Skins/archer_healed.bmp" f_damaged="../resources/Skins/archer_damaged.bmp"> - </Skin> - </Personnages> - - <Terrains> - <Skin id="ST_FOREST" f_default="../resources/Skins/foret.bmp"> - </Skin> - <Skin id="ST_PLAIN" f_default="../resources/Skins/plaine.bmp"> - </Skin> - <Skin id="ST_MOUNTAIN" f_default="../resources/Skins/montagne.bmp"> - </Skin> - <Skin id="ST_WATER" f_default="../resources/Skins/eau.bmp"> - </Skin> - <Skin id="ST_ACTIVE" f_default="../resources/Skins/case_brillante.bmp"> - </Skin> - </Terrains> - - <Interface> - <Skin id="SI_RESUME" f_default="../resources/Skins/continuer.bmp"> - </Skin> - <Skin id="ST_QUIT" f_default="../resources/Skins/quitter.bmp"> - </Skin> - </Interface> - -</Skins>