diff --git a/resources/Thumbs.db b/resources/Thumbs.db
new file mode 100644
index 0000000000000000000000000000000000000000..d2f48f0b750c8d1754f3df2c9a1b99ac5c2eba23
Binary files /dev/null and b/resources/Thumbs.db differ
diff --git a/resources/normal2_brillant.bmp b/resources/normal2_brillant.bmp
new file mode 100644
index 0000000000000000000000000000000000000000..93b0bdfe431857f7793bc045fdc98a0d4844874a
Binary files /dev/null and b/resources/normal2_brillant.bmp differ
diff --git a/src/SDL.c b/src/SDL.c
index 684eb41b0cbe48b0c4edec7c1cb37959bfc97655..2aeca95df54f56d8e2245197aedf4195e71b39e9 100644
--- a/src/SDL.c
+++ b/src/SDL.c
@@ -23,8 +23,12 @@ int main_SDL()
     SDL_Event event;
     SDL_Surface* perso[NB_PERSO]={NULL};
     SDL_Surface* Case=NULL;
+    SDL_Surface* Case_brillante=NULL;
     SDL_Rect Position_Case[LARGEUR_CARTE*HAUTEUR_CARTE];
     SDL_Rect Position_Perso[NB_PERSO];
+    SDL_Rect Position_Case_brillante;
+    int x_case_brillante;
+    int y_case_brillante;
     int quitter=0;
 
     if ( SDL_Init( SDL_INIT_VIDEO ) < 0 )
@@ -57,6 +61,14 @@ int main_SDL()
         }
     SDL_SetColorKey(Case, SDL_SRCCOLORKEY, SDL_MapRGB(Case->format, 0, 0, 255));
 
+    Case_brillante = SDL_LoadBMP("../resources/normal2_brillant.bmp");
+                    if (!Case_brillante)
+                    {
+                        printf("Unable to load bitmap: %s\n", SDL_GetError());
+                        return 1;
+                    }
+    SDL_SetColorKey(Case_brillante, SDL_SRCCOLORKEY, SDL_MapRGB(Case->format, 0, 0, 255));
+
     for(i=0;i<LARGEUR_CARTE;i+=2)
     {
         for(j=0;j<HAUTEUR_CARTE;j++)
@@ -87,6 +99,13 @@ int main_SDL()
             case SDL_MOUSEBUTTONDOWN:
                 deplacement_personnage(0,event.button.x,event.button.y);
                 break;
+            case SDL_MOUSEMOTION:
+                if(event.motion.x<LARGEUR_CARTE*LARGEUR_CASE&&event.motion.y<HAUTEUR_CARTE*HAUTEUR_CASE)
+                {
+                    x_case_brillante = get_position_case_x(deplacement_brillance(event.motion.x,event.motion.y));
+                    y_case_brillante = get_position_case_y(deplacement_brillance(event.motion.x,event.motion.y));
+                }
+                break;
             case SDL_KEYDOWN:/* Si c'est un événement de type "touche pressée" */
                 switch(event.key.keysym.sym){
                     case SDLK_ESCAPE:
@@ -99,16 +118,20 @@ int main_SDL()
         }
         Position_Perso[0].x=get_position_perso_x(0);
         Position_Perso[0].y=get_position_perso_y(0);
+        Position_Case_brillante.x=x_case_brillante;
+        Position_Case_brillante.y=y_case_brillante;
         SDL_FillRect(ecran,NULL,SDL_MapRGB(ecran->format,0,0,0));
         for(i=0;i<LARGEUR_CARTE*HAUTEUR_CARTE;i++)
         {
             SDL_BlitSurface(Case,NULL,ecran,&Position_Case[i]);
         }
+        SDL_BlitSurface(Case_brillante,NULL,ecran,&Position_Case_brillante);
         SDL_BlitSurface(perso[0],NULL,ecran,&Position_Perso[0]);
         SDL_Flip(ecran);
     }
     quitter=0;
     SDL_FreeSurface(Case);
+    SDL_FreeSurface(Case_brillante);
     SDL_FreeSurface(perso[0]);
     SDL_Quit();
     return 0;
diff --git a/src/controleurSDL.c b/src/controleurSDL.c
index c92b8807d0e9a128c17e4bb5c83ca9cd9a9d2b4a..fb1f44d96a9ea9b05ca61a269dfd197e68ca008e 100644
--- a/src/controleurSDL.c
+++ b/src/controleurSDL.c
@@ -95,4 +95,21 @@ int get_position_perso_y(int num)
     return get_y(case_perso);
 }
 
+Case* deplacement_brillance(int x,int y)
+{
+    if(x<LARGEUR_CARTE*LARGEUR_CASE&&y<HAUTEUR_CARTE*HAUTEUR_CASE)
+    {
+        return trouverCase(Carte_actuelle,x_case_cliquee(x,y),y_case_cliquee(x,y));
+    }
+    return NULL;
+}
+
+int get_position_case_y(Case * Case){
+    return get_y(Case);
+}
+
+int get_position_case_x(Case * Case)
+{
+    return get_x(Case);
+}
 
diff --git a/src/controleurSDL.h b/src/controleurSDL.h
index 71d6d9c3db97845480f8d000477a39272c5083ae..fcd7168f2f517740e0f5ec921a162a147ad52344 100644
--- a/src/controleurSDL.h
+++ b/src/controleurSDL.h
@@ -23,6 +23,11 @@ int get_position_perso_y(int num);
 
 void init_controleur();
 
+Case* deplacement_brillance(int x,int y);
+
+int get_position_case_y(Case * Case);
+
+int get_position_case_x(Case * Case);
 
 #endif