diff --git a/src/Interface.c b/src/Interface.c new file mode 100644 index 0000000000000000000000000000000000000000..efad5ec0d72f139c9ef2fc798604169ca13efa7b --- /dev/null +++ b/src/Interface.c @@ -0,0 +1,45 @@ +#include <stdio.h> +#include <stdlib.h> +#include <roxml.h> + +#include "Interface.h" +#include "structures.h" + +/*! +* \file Interface.c +* \brief Fichier contenant le code des fonctions d'aquisition des classes. +*/ + +Skins_GUI* Get_Skins_GUI(char *filename) +{ + node_t *rootXML, *Interface, *Textures, *Skin; + int nb_Skins=0, i=0; + + rootXML = roxml_load_doc(filename); + Interface = roxml_get_chld(rootXML, NULL, 0); + Textures = roxml_get_chld(Interface, NULL, 0); + + nb_Skins = roxml_get_chld_nb(Textures); + + Skins_GUI* Textures_Interface = NULL; + Textures_Interface = malloc(nb_Skins * sizeof(Skins_GUI)); + + for(i=0; i<nb_Skins; i++) + { + char *id_text, *f_default; + Skin = roxml_get_chld(Textures, NULL, i); + + id_text = roxml_get_content(roxml_get_attr(Skin, "id", 0), NULL, 0, NULL); + f_default = roxml_get_content(roxml_get_attr(Skin, "f_default", 0), NULL, 0, NULL); + + strcpy(Textures_Interface[i].id, id_text); + strcpy(Textures_Interface[i].GUI_default, f_default); + + /* Tests *//* + printf("ID vaut : %s\n",Textures_Interface[i].id); + printf("Default vaut : %s\n",Textures_Interface[i].GUI_default);*/ + /* ---- */ + } + + return Textures_Interface; +} diff --git a/src/Interface.h b/src/Interface.h new file mode 100644 index 0000000000000000000000000000000000000000..550b7406f7ae5382e8ce554ccf78b514720c6275 --- /dev/null +++ b/src/Interface.h @@ -0,0 +1,15 @@ +/*! +* \file Interface.h +* \brief Fichier contenant les signatures des fonctions liees à l'interface. +*/ + +#ifndef TEXTURESXML_H_INCLUDED +#define TEXTURESXML_H_INCLUDED + +#include <roxml.h> +#include "structures.h" + +Skins_GUI* Get_Skins_GUI(char *filename); + + +#endif // TEXTURESXML_H_INCLUDED diff --git a/src/main.c b/src/main.c index cf42786680526100815a787be916173dd8de505a..59bbbdfcc4e57644d69a27fde6f12701f52cab2e 100644 --- a/src/main.c +++ b/src/main.c @@ -7,6 +7,7 @@ #include "SDL.h" #include "roxml.h" #include "carte.h" +#include "Interface.h" int init_jeu(char *filename){ /* crée les différents types de terrains, de classes et d'attaques en lisant dans un fichier */ FILE *fichier_init; @@ -89,18 +90,21 @@ Game_Package Pack_A; Classe* Classes_Pack = Librairie_Classes("../resources/Classes.xml"); Terrain* Terrains_Pack = Librairie_Terrains("../resources/Terrains.xml"); +Skins_GUI* GUI_Pack = Get_Skins_GUI("../resources/GUI.xml"); Pack_A.Classes_Package = Classes_Pack; Pack_A.Terrains_Package = Terrains_Pack; - - +Pack_A.GUI_Package = GUI_Pack; /* -------------------------------------*/ +/* Comment utiliser le package : */ /* -------------------------------------*/ -printf("On a : %s\n",Pack_A.Terrains_Package[0].skin_default); +printf("L'attaque 1 du mage est : %s\n",Pack_A.Classes_Package[0].attaques[0].nom); +printf("Le nom du terrain 1 est : %s\n",Pack_A.Terrains_Package[0].nomTerrain); +printf("L'adresse de la texture GUI 1 est : %s\n",Pack_A.GUI_Package[0].GUI_default); main_SDL(Map_A); diff --git a/src/structures.h b/src/structures.h index de2f7972db7429e29c5e2edb46b74ed9234294fa..17e4dbd303e48fedd990158fea8e7fc83ed5a4b1 100644 --- a/src/structures.h +++ b/src/structures.h @@ -51,10 +51,8 @@ typedef enum {faux, vrai} boolean; } Skins_Charac; typedef struct Skins_GUI{ - char charac_default[50]; - char charac_selected[50]; - char charac_healed[50]; - char charac_damaged[50]; + char id[50]; + char GUI_default[50]; } Skins_GUI; @@ -175,6 +173,7 @@ typedef struct Effet_Competence{ typedef struct Game_Package{ Classe* Classes_Package; Terrain* Terrains_Package; + Skins_GUI* GUI_Package; }Game_Package;