#include "points_heuristic.hpp" #include <iostream> namespace mcts { float points_heuristic::get_value(const game::penguin& game, uint8_t move) const { const std::shared_ptr<game::penguin> played = game::copy(game); const game::penguin_state old_state = played->get_state(); played->play(move); const game::penguin_state new_state = played->get_state(); const bool current_player_is_red = old_state.current_player_red; int old_score = old_state.score_red; int new_score = new_state.score_red; if(!current_player_is_red) { old_score = old_state.score_blue; new_score = new_state.score_blue; } return (-2.f + (new_score - old_score)); } int points_heuristic::get_count(const game::penguin& game, uint8_t move) const { return 10000; ; } }