Commit 1c713430 authored by Cancoin Pablo's avatar Cancoin Pablo
Browse files

Ajout bouton de selection pour chaque os, Changement emplacement du bouton 'Faire un choix'

parent a2427eab
This diff is collapsed.
......@@ -178,6 +178,13 @@
</sevenEditorExtension>
</extendedInfo>
</sequence>
<sequence xsi:type="Place" id="Place_24" label="Place_24">
<extendedInfo>
<sevenEditorExtension xmlns="">
<position x="500.2319" y="599.62085" />
</sevenEditorExtension>
</extendedInfo>
</sequence>
<transition id="Transition_0" label="Transition_0">
<extendedInfo>
<sevenEditorExtension xmlns="">
......@@ -326,7 +333,7 @@
</sevenEditorExtension>
</extendedInfo>
<event id="Transition_11" label="Transition_11">
<sensorCheck classname="CheckValueSensor, Assembly-CSharp">
<sensorCheck classname="CheckValueSensor, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<param type="UnityEngine.GameObject,UnityEngine.CoreModule" name="gameObject">
<param value="26eff213-5272-41fd-bcb4-50590590ee87" type="System.Guid,mscorlib" name="UFID" />
</param>
......@@ -521,7 +528,7 @@
</sevenEditorExtension>
</extendedInfo>
<event id="Transition_8_1_1" label="disp_squelette_et_bouton">
<effectorUpdate classname="SetActiveEffector, Assembly-CSharp">
<effectorUpdate classname="SetActiveEffector, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<param type="UnityEngine.GameObject,UnityEngine.CoreModule" name="gameObject">
<param value="cd33e5a6-92c2-44c2-8603-0390874c8390" type="System.Guid,mscorlib" name="UFID" />
</param>
......@@ -538,7 +545,7 @@
</sevenEditorExtension>
</extendedInfo>
<event id="Transition_18" label="affichage_retour">
<effectorUpdate classname="SetActiveEffector, Assembly-CSharp">
<effectorUpdate classname="SetActiveEffector, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<param type="UnityEngine.GameObject,UnityEngine.CoreModule" name="gameObject">
<param value="f064c437-89f2-4502-ae49-179eebff38f2" type="System.Guid,mscorlib" name="UFID" />
</param>
......@@ -555,7 +562,7 @@
</sevenEditorExtension>
</extendedInfo>
<event id="Transition_19" label="disp_boutou_retour">
<effectorUpdate classname="SetActiveEffector, Assembly-CSharp">
<effectorUpdate classname="SetActiveEffector, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<param type="UnityEngine.GameObject,UnityEngine.CoreModule" name="gameObject">
<param value="f064c437-89f2-4502-ae49-179eebff38f2" type="System.Guid,mscorlib" name="UFID" />
</param>
......@@ -606,7 +613,7 @@
</sevenEditorExtension>
</extendedInfo>
<event id="Transition_19_3_1" label="disp_tete">
<effectorUpdate classname="SetActiveEffector, Assembly-CSharp">
<effectorUpdate classname="SetActiveEffector, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<param type="UnityEngine.GameObject,UnityEngine.CoreModule" name="gameObject">
<param value="0d34a393-c57c-4c52-86ab-d04a3a5e225d" type="System.Guid,mscorlib" name="UFID" />
</param>
......@@ -623,7 +630,7 @@
</sevenEditorExtension>
</extendedInfo>
<event id="Transition_11_1_1" label="Appui_faire_un_choix">
<sensorCheck classname="CheckValueSensor, Assembly-CSharp">
<sensorCheck classname="CheckValueSensor, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<param type="UnityEngine.GameObject,UnityEngine.CoreModule" name="gameObject">
<param value="d122834d-00af-4cbd-9633-1cd53132e241" type="System.Guid,mscorlib" name="UFID" />
</param>
......@@ -636,7 +643,7 @@
</sensorCheck>
</event>
<upstreamSequence idref="Place_22" />
<downstreamSequence idref="Place_23" />
<downstreamSequence idref="Place_24" />
</transition>
<transition id="Transition_20" label="affichage_bouton_choix">
<extendedInfo>
......@@ -645,7 +652,7 @@
</sevenEditorExtension>
</extendedInfo>
<event id="Transition_20" label="affichage_bouton_choix">
<effectorUpdate classname="SetActiveEffector, Assembly-CSharp">
<effectorUpdate classname="SetActiveEffector, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<param type="UnityEngine.GameObject,UnityEngine.CoreModule" name="gameObject">
<param value="c701b3bd-fe83-4aef-9af8-0b7ad10fc631" type="System.Guid,mscorlib" name="UFID" />
</param>
......@@ -662,7 +669,7 @@
</sevenEditorExtension>
</extendedInfo>
<event id="Transition_21" label="Transition_21">
<effectorUpdate classname="PlayVoicelineEffector, Assembly-CSharp">
<effectorUpdate classname="PlayVoicelineEffector, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<param value="Faite votre choix" type="System.String,mscorlib" name="Text" />
<param value="True" type="System.Boolean,mscorlib" name="Stays on screen" />
<param value="False" type="System.Boolean,mscorlib" name="Wait For End" />
......@@ -671,6 +678,23 @@
<upstreamSequence idref="Place_23" />
<downstreamSequence idref="Place_22" />
</transition>
<transition id="Transition_22" label="Transition_22">
<extendedInfo>
<sevenEditorExtension xmlns="">
<position x="500.693665" y="699.487244" />
</sevenEditorExtension>
</extendedInfo>
<event id="Transition_22" label="Transition_22">
<effectorUpdate classname="SetActiveEffector, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<param type="UnityEngine.GameObject,UnityEngine.CoreModule" name="gameObject">
<param value="c0b66283-e155-485a-bf15-7cc006e0a541" type="System.Guid,mscorlib" name="UFID" />
</param>
<param value="True" type="System.Boolean,mscorlib" name="setActiveValue" />
</effectorUpdate>
</event>
<upstreamSequence idref="Place_24" />
<downstreamSequence idref="Place_23" />
</transition>
<initialSequence idref="Place_0" />
<finalSequence idref="Place_1" />
</sequence>
......
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