Commit 14fa2ad5 authored by Cancoin Pablo's avatar Cancoin Pablo
Browse files
parents ec5f01b4 abfb04ad
......@@ -84,10 +84,6 @@ public class Bouton : MonoBehaviour
textBtn.fontSize = size;
}
public void afficheCompteur()
{
setText(nbAppuis.ToString());
}
public void resetNbAppuis()
{
......
......@@ -58,6 +58,7 @@ public class MoveObj : MonoBehaviour
speed = newSpeed;
}
// Déplace un objet de façon continue à une position newPos et à une vitesse newSpeed
public void changePosition(Vector3 newPos, float newSpeed)
{
......@@ -66,6 +67,7 @@ public class MoveObj : MonoBehaviour
speed = newSpeed;
}
// Positionne un objet dans le scanner (utilisé pour la momie)
public void positionInScanner()
{
gameObject.transform.localPosition = new Vector3(2.05f, 3.15f, 1f);
......@@ -75,6 +77,7 @@ public class MoveObj : MonoBehaviour
gameObject.GetComponent<Rigidbody>().constraints = RigidbodyConstraints.FreezeAll;
}
// Positionne un objet dans l'appareil de radio (utilisé pour la momie)
public void positionInRadio()
{
gameObject.transform.localPosition = new Vector3(1.0f, 98f, 70f);
......@@ -84,6 +87,7 @@ public class MoveObj : MonoBehaviour
gameObject.GetComponent<Rigidbody>().constraints = RigidbodyConstraints.FreezeAll;
}
// Déplace un objet vers une position et change sa rotation de façon discontinue (permet de replacer des objets lors du reset des séquences)
public void positionObject(float posX, float posY, float posZ, float rotX, float rotY, float rotZ)
{
gameObject.transform.localPosition = new Vector3(posX, posY, posZ);
......
......@@ -22,7 +22,7 @@
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<extendedInfo>
<sevenEditorExtension xmlns="">
<position x="499.5" y="799.5" />
<position x="499.5" y="1099.5" />
</sevenEditorExtension>
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......@@ -271,6 +271,48 @@
</sevenEditorExtension>
</extendedInfo>
</sequence>
<sequence xsi:type="Place" id="Place_25" label="Place_25">
<extendedInfo>
<sevenEditorExtension xmlns="">
<position x="499.420166" y="799.577637" />
</sevenEditorExtension>
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<sequence xsi:type="Place" id="Place_26" label="Place_26">
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<position x="100.318916" y="1100.76282" />
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<transition id="Transition_0" label="texte bonne réponse">
<extendedInfo>
<sevenEditorExtension xmlns="">
......@@ -278,7 +320,7 @@
</sevenEditorExtension>
</extendedInfo>
<event id="Transition_0" label="texte bonne réponse">
<effectorUpdate classname="PlayVoicelineEffector, Assembly-CSharp">
<effectorUpdate classname="PlayVoicelineEffector, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<param value="Bravo ! Il y a au moins 3 chats différents dans la momie. " type="System.String,mscorlib" name="Text" />
<param value="False" type="System.Boolean,mscorlib" name="Stays on screen" />
<param value="True" type="System.Boolean,mscorlib" name="Wait For End" />
......@@ -308,7 +350,7 @@
</sensorCheck>
</event>
<upstreamSequence idref="Place_3" />
<downstreamSequence idref="Place_1" />
<downstreamSequence idref="Place_25" />
</transition>
<transition id="Transition_2" label="appui btn filtrage">
<extendedInfo>
......@@ -356,8 +398,7 @@
<effectorUpdate classname="PlayVoicelineEffector, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<param value="Appuyez sur le bouton &quot;filtrage&quot; pour effectuer une sélection des ossements utiles à l'analyse." type="System.String,mscorlib" name="Text" />
<param value="True" type="System.Boolean,mscorlib" name="Stays on screen" />
<param value="True" type="System.Boolean,mscorlib" name="Wait For End" />
<param value="3" type="System.Single,mscorlib" name="Length" />
<param value="False" type="System.Boolean,mscorlib" name="Wait For End" />
<param value="True" type="System.Boolean,mscorlib" name="Display at the top" />
</effectorUpdate>
</event>
......@@ -424,8 +465,7 @@
<effectorUpdate classname="PlayVoicelineEffector, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<param value="Appuyez sur le bouton &quot;étiquetage&quot; afin de nommer chacun des os." type="System.String,mscorlib" name="Text" />
<param value="True" type="System.Boolean,mscorlib" name="Stays on screen" />
<param value="True" type="System.Boolean,mscorlib" name="Wait For End" />
<param value="3" type="System.Single,mscorlib" name="Length" />
<param value="False" type="System.Boolean,mscorlib" name="Wait For End" />
<param value="True" type="System.Boolean,mscorlib" name="Display at the top" />
</effectorUpdate>
</event>
......@@ -469,7 +509,7 @@
</sevenEditorExtension>
</extendedInfo>
<event id="Transition_8" label="apparition btn + et -">
<effectorUpdate classname="SetActiveMany, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<effectorUpdate classname="SetActiveMany, Assembly-CSharp">
<param value="" type="System.Collections.Generic.ICollection`1[[UnityEngine.GameObject, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]],mscorlib" name="gameObjects">
<param type="UnityEngine.GameObject,UnityEngine.CoreModule" name="elem0">
<param value="4c0c7302-4d30-4c59-9158-79737c7f4808" type="System.Guid,mscorlib" name="UFID" />
......@@ -632,11 +672,10 @@
</sevenEditorExtension>
</extendedInfo>
<event id="Transition_14" label="texte consignes">
<effectorUpdate classname="PlayVoicelineEffector, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<effectorUpdate classname="PlayVoicelineEffector, Assembly-CSharp">
<param value="Essayez de deviner le nombre minimum d'individus dans la momie à partir du nom de chacun de ces os. " type="System.String,mscorlib" name="Text" />
<param value="True" type="System.Boolean,mscorlib" name="Stays on screen" />
<param value="False" type="System.Boolean,mscorlib" name="Wait For End" />
<param value="3" type="System.Single,mscorlib" name="Length" />
<param value="True" type="System.Boolean,mscorlib" name="Display at the top" />
</effectorUpdate>
</event>
......@@ -880,7 +919,7 @@
</sevenEditorExtension>
</extendedInfo>
<event id="Transition_25" label="explications">
<effectorUpdate classname="PlayVoicelineEffector, Assembly-CSharp">
<effectorUpdate classname="PlayVoicelineEffector, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<param value="En effet, le tibia étant situé sur les pattes arrières, un squelette de chat ne compte qu'un tibia gauche." type="System.String,mscorlib" name="Text" />
<param value="False" type="System.Boolean,mscorlib" name="Stays on screen" />
<param value="True" type="System.Boolean,mscorlib" name="Wait For End" />
......@@ -972,7 +1011,7 @@
</sevenEditorExtension>
</extendedInfo>
<event id="Transition_31" label="explications">
<effectorUpdate classname="PlayVoicelineEffector, Assembly-CSharp">
<effectorUpdate classname="PlayVoicelineEffector, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<param value="Ici, on pouvait compter 3 tibias gauches, il y a donc des os appartenant à au moins 3 chats différents dans cette momie." type="System.String,mscorlib" name="Text" />
<param value="False" type="System.Boolean,mscorlib" name="Stays on screen" />
<param value="True" type="System.Boolean,mscorlib" name="Wait For End" />
......@@ -991,7 +1030,7 @@
</extendedInfo>
<event id="Transition_32" label="explications">
<effectorUpdate classname="PlayVoicelineEffector, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<param value="On va maintenant se concentrer sur ces 9 groupements d'os." type="System.String,mscorlib" name="Text" />
<param value="Nous allons maintenant nous concentrer sur ces 9 groupements d'os." type="System.String,mscorlib" name="Text" />
<param value="False" type="System.Boolean,mscorlib" name="Stays on screen" />
<param value="True" type="System.Boolean,mscorlib" name="Wait For End" />
<param value="4" type="System.Single,mscorlib" name="Length" />
......@@ -1163,8 +1202,8 @@
</sevenEditorExtension>
</extendedInfo>
<event id="Transition_38" label="clignote btn plus">
<sensorCheck classname="NoVoicelineSensor, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null" />
<effectorUpdate classname="SEVEN.Unity.InvokeUnityObjectMethodEffector, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<sensorCheck classname="NoVoicelineSensor, Assembly-CSharp" />
<effectorUpdate classname="SEVEN.Unity.InvokeUnityObjectMethodEffector, Assembly-CSharp">
<param value="Clignote,Assembly-CSharp" type="System.Type,mscorlib" name="type" />
<param type="System.Reflection.MethodInfo,mscorlib" name="method">
<param value="Clignote,Assembly-CSharp" type="System.Type,mscorlib" name="DeclaringType" />
......@@ -1180,6 +1219,154 @@
<upstreamSequence idref="Place_38" />
<downstreamSequence idref="Place_10" />
</transition>
<transition id="Transition_3_1" label="desactiv seq">
<extendedInfo>
<sevenEditorExtension xmlns="">
<position x="499.920166" y="900.827637" />
</sevenEditorExtension>
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<event id="Transition_3_1_1" label="desactiv seq">
<effectorUpdate classname="SetActiveEffector, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<param type="UnityEngine.GameObject,UnityEngine.CoreModule" name="gameObject">
<param value="4b117446-1586-4b86-a83a-4fff4ab97658" type="System.Guid,mscorlib" name="UFID" />
</param>
<param value="False" type="System.Boolean,mscorlib" name="setActiveValue" />
</effectorUpdate>
</event>
<upstreamSequence idref="Place_25" />
<downstreamSequence idref="Place_26" />
</transition>
<transition id="Transition_17" label="reset objets séquence">
<extendedInfo>
<sevenEditorExtension xmlns="">
<position x="100.670181" y="899.827637" />
</sevenEditorExtension>
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<event id="Transition_17" label="reset objets séquence">
<effectorUpdate classname="SetActiveMany, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<param value="" type="System.Collections.Generic.ICollection`1[[UnityEngine.GameObject, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]],mscorlib" name="gameObjects">
<param type="UnityEngine.GameObject,UnityEngine.CoreModule" name="elem0">
<param value="67236998-9b71-4cbc-87a7-1068eb4bec08" type="System.Guid,mscorlib" name="UFID" />
</param>
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</param>
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</param>
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<param value="37c355df-9830-4cc5-9731-3083d6ce273c" type="System.Guid,mscorlib" name="UFID" />
</param>
</param>
<param value="" type="System.Collections.Generic.ICollection`1[[System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]],mscorlib" name="setActiveValues">
<param value="False" type="System.Boolean,mscorlib" name="elem0" />
<param value="False" type="System.Boolean,mscorlib" name="elem1" />
<param value="True" type="System.Boolean,mscorlib" name="elem2" />
<param value="False" type="System.Boolean,mscorlib" name="elem3" />
</param>
</effectorUpdate>
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<upstreamSequence idref="Place_26" />
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<transition id="Transition_27" label="reset btn plus">
<extendedInfo>
<sevenEditorExtension xmlns="">
<position x="-299.829834" y="899.077637" />
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<event id="Transition_27" label="reset btn plus">
<effectorUpdate classname="SEVEN.Unity.InvokeUnityObjectMethodEffector, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<param value="Bouton,Assembly-CSharp" type="System.Type,mscorlib" name="type" />
<param type="System.Reflection.MethodInfo,mscorlib" name="method">
<param value="Bouton,Assembly-CSharp" type="System.Type,mscorlib" name="DeclaringType" />
<param value="resetNbAppuis" type="System.String,mscorlib" name="MethodName" />
<param type="System.Type[],mscorlib" name="Types" />
</param>
<param value="" type="SEVEN.FIVE.MethodParameters,FIVE.Unity" name="parameters" />
<param type="UnityEngine.MonoBehaviour,UnityEngine.CoreModule" name="Calling Object">
<param value="34c7addf-a121-4e93-a40e-43f338c4e544" type="System.Guid,mscorlib" name="UFID" />
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<param value="Bouton,Assembly-CSharp" type="System.Type,mscorlib" name="type" />
<param type="System.Reflection.MethodInfo,mscorlib" name="method">
<param value="Bouton,Assembly-CSharp" type="System.Type,mscorlib" name="DeclaringType" />
<param value="resetNbAppuis" type="System.String,mscorlib" name="MethodName" />
<param type="System.Type[],mscorlib" name="Types" />
</param>
<param value="" type="SEVEN.FIVE.MethodParameters,FIVE.Unity" name="parameters" />
<param type="UnityEngine.MonoBehaviour,UnityEngine.CoreModule" name="Calling Object">
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<param type="System.Reflection.MethodInfo,mscorlib" name="method">
<param value="Bouton,Assembly-CSharp" type="System.Type,mscorlib" name="DeclaringType" />
<param value="setText" type="System.String,mscorlib" name="MethodName" />
<param type="System.Type[],mscorlib" name="Types">
<param value="System.String,mscorlib" type="System.RuntimeType,mscorlib" name="elem0" />
<param value="System.Int32,mscorlib" type="System.RuntimeType,mscorlib" name="elem1" />
</param>
</param>
<param value="" type="SEVEN.FIVE.MethodParameters,FIVE.Unity" name="parameters">
<param value="Filtrage" type="System.String,mscorlib" name="elem0" />
<param value="81" type="System.Int32,mscorlib" name="elem1" />
</param>
<param type="UnityEngine.MonoBehaviour,UnityEngine.CoreModule" name="Calling Object">
<param value="dbe2705d-b82d-4f8a-b811-112a67603887" type="System.Guid,mscorlib" name="UFID" />
</param>
</effectorUpdate>
</event>
<upstreamSequence idref="Place_42" />
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</transition>
<transition id="Transition_41" label="reset de l'affichage du compte">
<extendedInfo>
<sevenEditorExtension xmlns="">
<position x="-99.53822" y="1100.19128" />
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<event id="Transition_41" label="reset de l'affichage du compte">
<effectorUpdate classname="SEVEN.Unity.InvokeUnityObjectMethodEffector, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<param value="AfficheCompte,Assembly-CSharp" type="System.Type,mscorlib" name="type" />
<param type="System.Reflection.MethodInfo,mscorlib" name="method">
<param value="AfficheCompte,Assembly-CSharp" type="System.Type,mscorlib" name="DeclaringType" />
<param value="setText" type="System.String,mscorlib" name="MethodName" />
<param type="System.Type[],mscorlib" name="Types" />
</param>
<param value="" type="SEVEN.FIVE.MethodParameters,FIVE.Unity" name="parameters" />
<param type="UnityEngine.MonoBehaviour,UnityEngine.CoreModule" name="Calling Object">
<param value="5dca03a2-10a0-485b-9025-7659fc65b45f" type="System.Guid,mscorlib" name="UFID" />
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<upstreamSequence idref="Place_41" />
<downstreamSequence idref="Place_42" />
</transition>
<initialSequence idref="Place_0" />
<finalSequence idref="Place_1" />
</sequence>
......
......@@ -17,7 +17,7 @@
<sequence xsi:type="ExternalScenario" id="ExternalScenario_0_0" label="Scenario tomo" maxLoop="0" file="./Tomo.xml">
<extendedInfo>
<sevenEditorExtension xmlns="">
<position x="1172.696" y="-106.341125" />
<position x="1174.696" y="-106.341125" />
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......@@ -442,23 +442,6 @@
<upstreamSequence idref="Place_5" />
<downstreamSequence idref="Place_9" />
</transition>
<transition id="Transition_3_1" label="desactiv seq">
<extendedInfo>
<sevenEditorExtension xmlns="">
<position x="1669.09583" y="2.903717" />
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<event id="Transition_3_1_1" label="desactiv seq">
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<param type="UnityEngine.GameObject,UnityEngine.CoreModule" name="gameObject">
<param value="4b117446-1586-4b86-a83a-4fff4ab97658" type="System.Guid,mscorlib" name="UFID" />
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<param value="False" type="System.Boolean,mscorlib" name="setActiveValue" />
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......@@ -912,6 +895,16 @@
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<position x="1651.09814" y="2.946603" />
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<event id="Transition_10" label="Transition_10" />
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<downstreamSequence idref="Place_2_0_0" />
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<initialSequence idref="Place_3_0" />
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</scenario>
\ No newline at end of file
......@@ -319,7 +319,7 @@
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......@@ -347,14 +347,14 @@
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......@@ -372,17 +372,17 @@
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......@@ -702,7 +702,7 @@
</sevenEditorExtension>
</extendedInfo>
<event id="Event_0_1" label="Click valider">
<sensorCheck classname="CheckValueSensor, Assembly-CSharp">
<sensorCheck classname="CheckValueSensor, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<param value="Bouton,Assembly-CSharp" type="System.Type,mscorlib" name="type" />
<param type="System.Reflection.MemberInfo,mscorlib" name="member">
<param value="Bouton,Assembly-CSharp" name="DeclaringType" />
......@@ -886,7 +886,7 @@
</sevenEditorExtension>
</extendedInfo>
<event id="Event_11" label="Compteur">
<sensorCheck classname="CheckValueSensor, Assembly-CSharp">
<sensorCheck classname="CheckValueSensor, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<param type="UnityEngine.GameObject,UnityEngine.CoreModule" name="gameObject">
<param value="bd03f862-712d-4d3a-99c5-31fa64625832" type="System.Guid,mscorlib" name="UFID" />
</param>
......@@ -897,7 +897,7 @@
</param>
<param value="0" type="System.String,mscorlib" name="expectedValue" />
</sensorCheck>
<effectorUpdate classname="SEVEN.Unity.InvokeUnityObjectMethodEffector, Assembly-CSharp">
<effectorUpdate classname="SEVEN.Unity.InvokeUnityObjectMethodEffector, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<param value="Bouton,Assembly-CSharp" type="System.Type,mscorlib" name="type" />
<param type="System.Reflection.MethodInfo,mscorlib" name="method">
<param value="Bouton,Assembly-CSharp" type="System.Type,mscorlib" name="DeclaringType" />
......@@ -1027,7 +1027,7 @@
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<param value="-5.635558" type="System.Single,mscorlib" name="translateX" />
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