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IAtari
Genetic algorithm generating AI capable to play Atari2600 games.
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#include <vector>
#include <utility>
#include <iostream>
#include <climits>
#include <algorithm>
#include <cassert>
#include <functional>
#include "Random.h"
#include <fstream>
#include <boost/archive/text_oarchive.hpp>
#include <boost/archive/text_iarchive.hpp>
#include <boost/serialization/vector.hpp>
#include "agent.hpp"
#include <ctime>
#include <string>
#include "Utils.hpp"
#include <sys/stat.h>
#include <sys/types.h>
Go to the source code of this file.
Classes | |
class | ga |
Implementation of the genetic algorithm. More... | |
struct | ga::parameters |
Parameters of the genetic algorithm. More... | |
Header of ga.cpp.