IAtari
Genetic algorithm generating AI capable to play Atari2600 games.
master< Res, Params > Class Template Reference

#include <master.hpp>

Public Member Functions

 master (int port=54321, int nb_eval_by_parameter=1, int nb_eval_by_slave=1)
 
template<typename Client >
void run (Client client)
 

Constructor & Destructor Documentation

◆ master()

template<typename Res , typename Params >
master< Res, Params >::master ( int  port = 54321,
int  nb_eval_by_parameter = 1,
int  nb_eval_by_slave = 1 
)

Member Function Documentation

◆ run()

template<typename Res , typename Params >
template<typename Client >
void master< Res, Params >::run ( Client  client)

The documentation for this class was generated from the following file: