IAtari
Genetic algorithm generating AI capable to play Atari2600 games.
slave< Res, Params > Class Template Reference

#include <slave.hpp>

Public Member Functions

 slave (const std::string &master_name, int port, worker w, int duration=1e6)
 
void run ()
 
message::result< Res > do_work (const message::request< Params > &)
 

Constructor & Destructor Documentation

◆ slave()

template<typename Res , typename Params >
slave< Res, Params >::slave ( const std::string &  master_name,
int  port,
worker  w,
int  duration = 1e6 
)
inline

Member Function Documentation

◆ do_work()

template<typename Res , typename Params >
message::result< Res > slave< Res, Params >::do_work ( const message::request< Params > &  request)

◆ run()

template<typename Res , typename Params >
void slave< Res, Params >::run ( )

The documentation for this class was generated from the following file: