IAtari
Genetic algorithm generating AI capable to play Atari2600 games.
message::result< T > Struct Template Reference

#include <message.hpp>

Public Member Functions

template<typename Archive >
void serialize (Archive &ar, const unsigned int)
 

Public Attributes

int id
 
std::list< T > results
 

Member Function Documentation

◆ serialize()

template<typename T>
template<typename Archive >
void message::result< T >::serialize ( Archive &  ar,
const unsigned int   
)
inline

Member Data Documentation

◆ id

template<typename T>
int message::result< T >::id

◆ results

template<typename T>
std::list<T> message::result< T >::results

The documentation for this struct was generated from the following file: