IAtari
Genetic algorithm generating AI capable to play Atari2600 games.
agent.hpp File Reference
#include <vector>
#include <boost/serialization/vector.hpp>

Go to the source code of this file.

Classes

struct  agent
 
struct  agent::parameters
 

Namespaces

 genetic_operators
 

Functions

std::ostream & operator<< (std::ostream &, const agent &)
 
void genetic_operators::initialize (agent &a)
 
void genetic_operators::mutate (agent &a)
 
void genetic_operators::crossover (agent &a1, agent &a2)
 

Function Documentation

◆ operator<<()

std::ostream& operator<< ( std::ostream &  ,
const agent  
)