/* // Created by Tiny on 2/16/2021. */ #ifndef INSAGAME_MAP_H #define INSAGAME_MAP_H typedef struct { char *path; //path of image bmp of map int width; int height; int **functional; //2D functional matrix } MAP; int initmap(MAP *map,char *path); //allocate the map's name and call the maptomatrix int **maptomatrix(MAP *map); //get matrix'length and width => create a functional matrix from the bmp matrix #endif /*INSAGAME_MAP_H*/