/* // Created by Kaan on 9.04.2021. */ #include <stdio.h> #include <stdlib.h> #include <SDL2/SDL.h> #include <time.h> #include <SDL2/SDL_ttf.h> #include "timer.h" clock_t begin; int time_spent; int seconde=30; int time_remaining; char timerString[10]; void init_timer(){ TTF_Init(); begin=clock(); } SDL_Texture * query_timer(SDL_Renderer *renderer, TTF_Font* Sans, SDL_Rect* timer_rect, int* close_request, SDL_Window * window){ SDL_Color white = {255, 255, 255}; // text's color time_spent = (clock() - begin) / CLOCKS_PER_SEC; time_remaining=seconde-time_spent; itoa(time_remaining, timerString, 10); Sans = TTF_OpenFont("../ressource/OpenSans-Semibold.ttf", 8); //font style and sets a size TTF_SetFontStyle(Sans, 2); SDL_Surface* tim = TTF_RenderText_Solid(Sans, timerString , white); SDL_Texture* texture_timer = SDL_CreateTextureFromSurface(renderer, tim); SDL_FreeSurface(tim); // draw the image to the window if (!texture_timer) { printf("error creating texture: %s\n", SDL_GetError()); SDL_DestroyRenderer(renderer); SDL_DestroyWindow(window); SDL_Quit(); return NULL; } timer_rect->x = 20; //controls the rect's x coordinate timer_rect->y = 20; // controls the rect's y coordinte timer_rect->w = 50; // controls the width of the rect timer_rect->h = 50; // controls the height of the rect if(time_remaining==0){ *close_request=1; } return texture_timer; }